The cursed city where Deadlock's battles take place just got even spookier than it already was in the City Never Sleeps update. Valve's second major overhaul for the invite-only MOBA marks another major step in its pseudo-early access development, giving it a much stronger visual identity than it had before, six striking new heroes, and a massive list of tweaks to how it plays.

Deadlock's entire map has been redecorated into three distinct themes: a bright city center, a haunted university, and a shadowy stock exchange. All the buildings and creeps that inhabit each street have been redesigned to fit in. There are pickle jars with hands growing out of them lurking in the heart of the map, sentient stacks of books in the right lane, and slimy trashbag monsters in the left lane.

Squeezed between it all are four districts with their own identities, like a theater district infested with literal stage hands pulling the strings on steampunk-style automatons. Atop the Chinatown district is a bell tower where teams can fight over a fountain of souls to try to get a currency advantage in a tight match. Even the wooden crates that players smash for resources are now padlocked and bolted shut.

It's a whole new playground that will take some time for players to fully figure out. In the meantime, Valve has prepared six new heroes who will be released based on a player voting system, just like the previous set. My money's on the Rat King taking the lead because, well, he's the Rat King, a crowned rodent that began as a fan concept a year ago and quickly became a meme in the community.

you are viewing a single comment's thread
view the rest of the comments
[–] 5 points 7 hours ago (1 child)

I'll give it some time to see if the horrible matchmaking where playing the game became instant lock death, waiting to respawn. Not fun at all.

PvE was much better as it removed the toxic factors and more balanced games but since they don't develop that it became boring.

Which is unfortunate because when it works it's fun and there is a concept there, but the focus on sweatlord EeeeeeeSpurtz rather than the base bones I think is what destroys it for me right now.

  • source
  • hideshow 1 child comment