Reworking Marathon and restoring "vaulted" content to Destiny are the highlights.

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[–] 28 points 5 days ago (4 children)

Only time will really tell. No Man's Sky did the hard work of turning around their awful launch, but it took years. It wasn't until last year they had over 80% positive reviews on Steam. In all that time, all those additions, and they never charged more, never added paid DLC's, it was all added to anyone that ever bought the game. No microtransactions, no loot boxes, no battle basses, just them making the game they originally promised.

I can't imagine Bungie doing the same thing for that long. I see them breaking and enshitifying their games for money. I don't think they have what it takes. But hey, I'd love for them to prove me wrong.

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  • [–] [S] 7 points 5 days ago (3 children)

    Without a crystal ball, I can put about 99% confidence in a future where Bungie continues to charge for microtransactions like they always have, and they won't take a route like No Man's Sky of being a single purchase. With a crystal ball, I could give you 100% confidence.

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  • [–] 1 point 3 days ago* (1 child)

    That's a really high confidence value to have for a future where Bungie exists. They're already halfway purged, you don't come back from something like Marathon by trying really hard with half the resources you wasted on Marathon.

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  • [–] 4 points 5 days ago

    The repeated emphasis on storytelling and building trust through actions gives me a tiny bit of hope, especially as it's a new management team. Hopefully everyone on the old management team was taken back behind the shed. The fact that they couldn't see how vaulting half the game was shooting themselves in the dick then continued to shoot themselves in the dick is astounding to me.

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