uzdoom i a community fork of gzdoom that aims to be much better

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[–] 3 points 1 week ago* (1 child)

An idtech 1 (well, it was called Doom Engine first) source port thanks to John Carmack you can do that for most of id Software game engines up until idtech 4.

https://en.wikipedia.org/wiki/Id_Tech#Development

https://github.com/id-Software

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  • [–] 4 points 1 week ago

    Aimed for heavily modding support to be specific

    There are other source ports which tend to:

    • Be as close as how it was intended while fixing critical issues (Chocolate Doom)
    • Modernize the framerate but keep the gameplay same and welcoming to new users (PrBoom Plus and its forks)
    • Make as ugly as possible (Doomsday)
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