Who would have thought that first mover advantage would be so big in the FGC space surprised-pika

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[–] 4 points 8 hours ago (2 children)

Yeah I wouldda thought it was doing fine. It was at most tournaments, people played the game, talked about playing the game. Me personally? Never touched it and none of my friends play it but we would talk like we were gonna someday lol.

I really don’t know what they expected. They wasn’t gonna recreate the success of league in such a saturated market. Just the fact that it was in tournaments and talked about is a major win for fgc. The bad games are very quickly forgotten

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  • [–] 4 points 6 hours ago (1 child)

    they did almost everything wrong you can do a spinoff product:

    the marketing.

    the name.

    the business model.

    the subgenre.

    a full price 1v1 focused game with branding that clearly connected it to league and with a fat roster (idk make a lot of characters about the same with different specials unique supers to save money) would've been way more appealing to their audience.

    instead they make some tag nightmare when they said they wanted it to be approachable to new players, and did fuckall to reach the sickos who like watching league or to have enough characters that enough people could play their main.

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  • [–] 5 points 6 hours ago

    idk how many LoL-heads would really wanna get into a fighting game but they sure didn’t try that hard to convert lol.

    Also yeah fighting games as a live service does not work. I think they had he idea that they could slowly add characters but that’s not gonna be easy with a f2p model.

    You would think the epic falloff of multiversus could’ve taught them something

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