this post was submitted on 10 Sep 2023
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[–] [email protected] 2 points 1 year ago* (last edited 1 year ago) (10 children)

For people who played BG3 in couch co-op already, what was the experience like exactly? Was it annoying to be linked to the same camera / environment compared to usual online coop where every player has their own controls I imagine? Is there a lot of downtime while someone is managing their character/inventory? Also, would you recommend it for the first playthrough?

I'm waiting for the dust to settle (and to have some more free time) but I am curious about trying it down the line, possibly over steam remote play.

[–] [email protected] 7 points 1 year ago* (last edited 1 year ago) (2 children)

Honestly... it's not great. I would not recommend it unless you're playing with somebody who is not put off by constant bugs and general jank.

In terms of bugs, I've had several occasions where one player can no longer open the map - it just starts opening the quest log instead of the map. I've also had a few occasions of the screen just going completely white. Also, I've had a player just become locked in a dialogue with no way of exiting.

For an example of jankiness, one key aspect of the whole game, dialogues, is just completely awful:

  1. Both players can begin separate dialogues at the same time, one just gets muted
  2. It's impossible to automatically begin a dialogue with two players, one player has to start it, and the other has to "listen" to it as an additional step
  3. It's impossible to switch control of dialogues during a dialogue. This is constantly an issue, because sometimes, dialogues are triggered when you walk past some invisible checkpoint. Basically you're forced to always have your high charisma player to walk in front and hope they end up triggering all the dialogues.
  4. It's impossible to contribute to dialogues in any way as the "listening" player. Even if you have some aspect to your character that might provide an interesting line, you are just locked out.
  5. If both players speak to a character in succession, the exact same dialogue gets repeated. It's jarring and completely breaks immersion.

There's more, but I'm kind of getting more and more annoyed at the game as I write this, so I think I will just stop here, you probably get the picture 😅

I think the co-op is a complete afterthought in this game, and I will probably be replaying it in single player for a hopefully better experience at some point.

[–] [email protected] 1 points 1 year ago

Oh wow. We’ve really enjoyed the single player experience. Just comparing our story’s is really fun to see how it differentiates.

I guess once we give co-op a go, it’ll be with new characters we aren’t tied to and knowing it may not be the best experience. Edited to try it!nonetheless! But thanks for the insight and tips. Hopefully some of the issues get patched up!

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