▲ 420 ▼ Bloodbath Ahead For EA As It Looks To Cut $700 Million In Annual Costs Under Saudi Arabia (kotaku.com) submitted 4 weeks ago by mereo@piefed.ca to c/games@lemmy.world 112 comments fedilink hide all child comments
[–] Johanno@feddit.org 4 points 4 weeks ago (1 child) The problem is that they actually needed that much money for such mediocre games. They poured money into it and still made it an inferior game. permalink fedilink source parent hideshow 2 child comments replies: [–] auzy1@lemmy.world 4 points 4 weeks ago (1 child) Sims was actually fun at the time... Until they did all the expansions But, I really wish it was black and white. That was the best game permalink fedilink source parent hideshow 2 child comments replies: [–] Soggy@lemmy.world 1 point 4 weeks ago (1 child) Black & White would have worked so well with VR. permalink fedilink source parent hideshow 2 child comments replies: [–] auzy1@lemmy.world 1 point 4 weeks ago* (1 child) It worked well even without it We shouldn't have to remove the ladder for the pool in the Sims or play with fireworks. Should be able to pick them up and throw them permalink fedilink source parent hideshow 2 child comments replies: [–] Soggy@lemmy.world 2 points 3 weeks ago Oh I'm not disputing that the game we got was a good one, just that it seems like such an obvious concept for VR. I thought the sequel was disappointing. Focused entirely too much on warfare as the only viable strategy, and I missed the variety of wacky side quests and secrets scattered around the maps. permalink fedilink source parent
[–] auzy1@lemmy.world 4 points 4 weeks ago (1 child) Sims was actually fun at the time... Until they did all the expansions But, I really wish it was black and white. That was the best game permalink fedilink source parent hideshow 2 child comments replies: [–] Soggy@lemmy.world 1 point 4 weeks ago (1 child) Black & White would have worked so well with VR. permalink fedilink source parent hideshow 2 child comments replies: [–] auzy1@lemmy.world 1 point 4 weeks ago* (1 child) It worked well even without it We shouldn't have to remove the ladder for the pool in the Sims or play with fireworks. Should be able to pick them up and throw them permalink fedilink source parent hideshow 2 child comments replies: [–] Soggy@lemmy.world 2 points 3 weeks ago Oh I'm not disputing that the game we got was a good one, just that it seems like such an obvious concept for VR. I thought the sequel was disappointing. Focused entirely too much on warfare as the only viable strategy, and I missed the variety of wacky side quests and secrets scattered around the maps. permalink fedilink source parent
[–] Soggy@lemmy.world 1 point 4 weeks ago (1 child) Black & White would have worked so well with VR. permalink fedilink source parent hideshow 2 child comments replies: [–] auzy1@lemmy.world 1 point 4 weeks ago* (1 child) It worked well even without it We shouldn't have to remove the ladder for the pool in the Sims or play with fireworks. Should be able to pick them up and throw them permalink fedilink source parent hideshow 2 child comments replies: [–] Soggy@lemmy.world 2 points 3 weeks ago Oh I'm not disputing that the game we got was a good one, just that it seems like such an obvious concept for VR. I thought the sequel was disappointing. Focused entirely too much on warfare as the only viable strategy, and I missed the variety of wacky side quests and secrets scattered around the maps. permalink fedilink source parent
[–] auzy1@lemmy.world 1 point 4 weeks ago* (1 child) It worked well even without it We shouldn't have to remove the ladder for the pool in the Sims or play with fireworks. Should be able to pick them up and throw them permalink fedilink source parent hideshow 2 child comments replies: [–] Soggy@lemmy.world 2 points 3 weeks ago Oh I'm not disputing that the game we got was a good one, just that it seems like such an obvious concept for VR. I thought the sequel was disappointing. Focused entirely too much on warfare as the only viable strategy, and I missed the variety of wacky side quests and secrets scattered around the maps. permalink fedilink source parent
[–] Soggy@lemmy.world 2 points 3 weeks ago Oh I'm not disputing that the game we got was a good one, just that it seems like such an obvious concept for VR. I thought the sequel was disappointing. Focused entirely too much on warfare as the only viable strategy, and I missed the variety of wacky side quests and secrets scattered around the maps. permalink fedilink source parent