view the rest of the comments
Steam Hardware
A place to discuss and support all Steam Hardware, including Steam Deck, Steam Machine, Steam Frame, and SteamOS in general.
As Lemmy doesn't have flairs yet, you can use these prefixes to indicate what type of post you have made, eg:
[Flair] My post title
The following is a list of suggested flairs:
[Deck] - Steam Deck related.
[Controller] - Steam Controller related.
[Machine] - Steam Machine related.
[Frame] - Steam Frame related.
[Discussion] - General discussion.
[Help] - A request for help or support.
[News] - News about the deck.
[PSA] - Sharing important information.
[Game] - News / info about a game on the deck.
[Update] - An update to a previous post.
[Meta] - Discussion about this community.
If your post is only relevant to one hardware device (Deck/Machine/Frame/etc) please specify which one as part of the title or by using a device flair.
These are not enforced, but they are encouraged.
Rules:
- Follow the rules of Sopuli
- Posts must be related to Steam Hardware or Steam OS in an obvious way.
- No piracy, there are other communities for that.
- Discussion of emulators are allowed, but no discussion on how to illegally acquire ROMs.
- This is a place of civil discussion, no trolling.
- Have fun.
If you adjust the sensitivity, you can make it not require very much movement.
That said, I personally haven't found a use case where I prefer it over other options.
I would be nervous about making it too sensitive, so that only little movement is enough. It could get a little bit twitchy and activate function without me wanting to. Maybe I should actually experiment with the settings and there is maybe a good middle ground for me, and find some use cases just to play around. But I will say that, it's a novelty and pretty cool idea to come up with by VALVE. I don't think any controller had something like this before.
One thing I liked the grips for was Death Stranding, pack stabilizer grips. Set them as double press to grip. Worked well.