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[–] 5 points 2 months ago (7 children)

I don't know anyone who care about the doom reboots.

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  • [–] 6 points 2 months ago (5 children)

    They’re fine. They’re not especially revolutionary, in fact quite the opposite since they lean so heavily on nostalgia for much of what they are.

    It is useful to have another 3D engine alternative to Unreal, but having Microsoft in ultimate control of that meant that it was never especially dependable for anyone.

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  • [–] 6 points 2 months ago (3 children)

    The newer engines after Quake3 weren't super relevant.

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  • [–] 6 points 2 months ago (2 children)

    I feel it's worth noting that up until COD:Ghosts, the entire COD series was built on top of the q3a engine

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