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[–] 5 points 4 months ago (2 children)

actually i think the standards have lowered, because there is an expectation that if a game is unbalanced, it will be fixed via a patch.

in the past if a game was going to be unbalanced it would always be unbalanced, and so the pressures were higher to get it right the first time.

its problem better to assume that the arms race in graphics and features is more to blame. yet with all that extra time and money indie games still rise above.

cheat code prevalence is fad that comes and goes.

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  • [–] 3 points 4 months ago (1 child)

    No, games were still broken on arrival, they just were left broken (save for PC).

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  • [–] 0 points 4 months ago*

    i mean now-a-days if your console game is broken on arrival and remains left broken, that is a direct choice to do so by the publisher or studio.

    i know you still download updates every time you boot up the console, and then everytimr you start the game

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