106
you are viewing a single comment's thread
view the rest of the comments
[-] Awoo@hexbear.net 21 points 2 days ago* (last edited 2 days ago)

Here's a couple more random ones

There will be over 1,000 Cyberpunk 2077 NPCs with daily routines

Generally, we're trying to make the NPCs very believable, we want it to feel like this is a world where people actually live in, which would make players want to spend time in the world as well...If you followed someone for fifteen hours, you might see the same thing repeated a few times. But we're trying to make them do interesting stuff. Again, I think the best comparison would be Novigrad from The Witcher 3.

https://www.vg247.com/cyberpunk-2077-npcs-1000-daily-routines

Or what about environmental hazards that would be life threatening to the player? They said there'd be acid rain and other negative weather effects that were life threatening.

https://www.windowscentral.com/cyberpunk-2077-features-acid-rain-and-other-deadly-environmental-challenges

There's so much shit like this lol. Anything people spoke to them about they echoed back that it was absolutely in the game. Not once in the entirety of the interview process before game launch did a single developer attempt to set expectations at any kind of reasonable level, I'm sure they were told never to tell people that X wasn't in the game, so they just always said it was. When you extrapolate this out over all the interviews they did they said A LOT of shit that isn't actually a thing at all.

[-] ZeroHora@lemmy.ml 6 points 2 days ago

Cyberbug first gameplay had environment destruction and in the actual game very few type of stuff can be blown

this post was submitted on 27 May 2026
106 points (99.1% liked)

Games

21310 readers
222 users here now

Tabletop, DnD, board games, and minecraft. Also Animal Crossing.

Rules

founded 5 years ago
MODERATORS