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[–] 31 points 4 months ago (8 children)

They claim it's because they're using Unreal Engine for the first time and wanted to test the waters by remaking a game they know well. Honestly it just makes them sound even lazier in my book. That and the rumors of massive amounts of generative AI used for development.

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  • [–] 18 points 4 months ago (2 children)

    Aka "Claude rewrite this in unreal engine"

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  • [–] 1 point 4 months ago (4 children)

    So many game sequels started that way, but then were built up into their own games ones they'd proved out the engine.

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  • [–] 3 points 4 months ago (3 children)

    Sure, and if 343 studios hadn't burnt so much fan trust with their last two releases people might be willing to go along with that. I think fans are just sick of not getting a good new Halo game and what they're doing now seems to most fans like just a cash grab.

    It's not like unreal engine is anything new either, they already contract out work so lots of talent to pull from for the actual technical parts.

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  • [–] 1 point 4 months ago (2 children)

    Oh yeah. I don't think I even finished 5 and I have not been keeping up. Did I even play 5? Ehh.

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  • [–] 2 points 4 months ago (1 child)

    You missed nothing if you didn't. 5 setup a great story, was morphing into a great galaxy spanning adventure finally ready to move on from covenant vs humans. And then they ignored it all for Infinite which felt more like a DLC for an unreleased game.

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  • [–] 2 points 4 months ago

    I thought 5 was dumb. No! 4. 4 was dumb. 4 was the one where they said "uhh uhh covenant splinter faction, sanghelli are scary again", right?
    I was so disappointed by the weapons too. They completely flattened all the interesting differences between factions, quite a feat when adding a whole third set of them.
    Except of course for the rocket launcher that shoots rockets that explode into rockets. That was neat.

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