Epic Games developer Psyonix has published a sneak peek at an updated version of Rocket League running in Unreal Engine 6, revealing a first look at its new logo.

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[–] 45 points 2 months ago (5 children)

I can't really see how Rocket League needs this. The game already looks good enough and runs smooth as butter on most systems. Do I really bother to look at individual blades of grass and scratches on the side of my car when I'm charging at breakneck speed towards the opponents' goal?

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  • [–] 14 points 2 months ago (2 children)

    UE3 is already 22 years old. It has been end-of-life for 11 years.

    As someone with 4500+ hours into this game, its time to move on from UE3.

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  • [–] 13 points 2 months ago

    From what I understand, it's a nightmare to develop in. And it shows, because Psyonix will release update after update, year after year, and every single fucking time, there will be a new bug in something that isn't remotely relevant to the release notes.

    It's gotta be spaghetti all the way down, I imagine.

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  • [–] 12 points 2 months ago* (2 children)

    On PC, this would enable modders and map builders with more tools. Plus UE4 is EOL and afaik won't be receiving updates, while the game will.

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  • [–] 4 points 2 months ago (2 children)

    I don't know what they did, but in the last year that 'smooth as butter' turned to randomly lagging and frame spike.s

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