"Well, first of all, they're completely wrong," Huang said in response to a question from Tom's Hardware editor-in-chief Paul Alcorn about the criticism.

"The reason for that is because, as I have explained very carefully, DLSS 5 fuses controllability of the of geometry and textures and everything about the game with generative AI," Huang continued.

Just a elongated way to say AI slop.

you are viewing a single comment's thread
view the rest of the comments
[–] 118 points 6 months ago (3 children)

Looking forward to the day I boot up a new game and all the characters look like this because I don't have DLSS 9 enabled

  • source
  • hideshow 3 child comments
  • [–] 25 points 6 months ago (2 children)

    On the bright side there are more games than anybody can play in a lifetime that already exist. Sucks ass for my favourite hobby and lifelong companion from before my memory begins, but hey.

  • source
  • parent
  • hideshow 2 child comments
  • [–] 3 points 6 months ago

    Yeah, it's actually been kind of a relief to have fewer new games to look forward to every year. I have a backlog of something like 700 unplayed games already in my library. I know I'm not going to play them all as much as they deserve before I die, but being able to make a much bigger dent in them is nice.

  • source
  • parent