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[–] 61 points 9 months ago* (4 children)

I assure you fellow survival fan, you not being able to carry materials through portals will absolutely improve the game and not just pad it out significantly!

(Valheim, in case you were wondering)

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  • [–] 29 points 9 months ago (3 children)

    I agree, but I'm also torn there. The first boat trip back with a full cargo of previous new resources definitely felt more awesome than just stepping through a portal. By the fifth time the novelty has worn off though and I would like to teleport it please. Maybe something like the first 50 ingots need to be produced at the home base for your character to get "magically attuned" to the metal ?

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  • [–] [S] 21 points 9 months ago* (last edited 9 months ago) (1 child)

    They introduce a tier 2 portal in the Ashlands that let's you teleport metal.

    IMO, a little too late (in terms of the game's biome progression), but still useful because sailing to and from the Ashlands in a bloated barge is a real bad time.

    Edit: added a parenthesis for clarity

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  • [–] 5 points 9 months ago (2 children)

    You've been able to change portal behavior in the world settings since 2 years ago.

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  • [–] [S] 6 points 9 months ago (1 child)

    I worded that poorly, I meant too late in progression of the game's biomes*.

    By the time you're in the Ashlands, you've likely moved hundreds or thousands of tin/copper/iron/silver/black metal. It feels like tier 2 portals should have been unlocked around the time you get an artisan table since the game makes you double back for more iron to make the padded set and then once again for mistland weapons - Which just feels tedious since roaming the swamps with plains tier gear makes the enemies laughable.

    (I know you can mine the ancient giants armor for scrap iron too but I seem to get like 95% copper 5% iron scrap.)

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  • [–] 3 points 9 months ago (1 child)

    There are a few different mods that allow you to gate material teleporting in various ways. Closest to what you're suggesting would probably be AdvancedPortals which adds tiered portals created with higher-tier materials. I just use TeleportEverything because I don't think the restriction is fun or presents an interesting challenge.

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  • [–] 8 points 9 months ago

    luckily there were mods in the early days and then an official toggle for that feature.

    I understand the design philosophy (we want people to sail around and experience the world) but after 100 hours the diversity just ain't there.

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  • [–] [S] 6 points 9 months ago

    And on top of that, not make sailing a skill, the map reveal range hilariously short even in wide open oceans, not having much to do other than sometimes stopping to fish or collect chitin, and really only one threat in the ocean for 95% of the game who stops being a real threat once you're beyond wood/flint arrows (the actual threat being your fellow players shooting the boat's wonky collision)

    I fully expect them to go back and rework sailing but right now its not a great time.

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