▲ 652 ▼ Another angle of this modern art installation (slrpnk.net) submitted 9 months ago by Track_Shovel@slrpnk.net to c/lemmyshitpost@lemmy.world 63 comments fedilink hide all child comments
[+] kelpie_returns@lemmy.world 9 points 9 months ago* (last edited 7 months ago) (1 child) [deleted] permalink fedilink source parent hideshow 2 child comments replies: [–] somerandomperson@lemmy.dbzer0.com 16 points 9 months ago (2 children) bus #1 needs to move so bus #2 can move bus #2 needs to move so bus #3 can move bus #3 needs to move so bus #4 can move bus #4 needs to move so bus #1 can move i n f i n i t e l o o p permalink fedilink source parent hideshow 4 child comments replies: [–] jaybone@lemmy.zip 13 points 9 months ago* (1 child) It we’re forcing a programming analogy, I’d go with deadlock over loop. permalink fedilink source parent hideshow 2 child comments replies: [–] ryannathans@aussie.zone 4 points 9 months ago Spinlock even permalink fedilink source parent [+] kelpie_returns@lemmy.world 2 points 9 months ago* (last edited 7 months ago) (1 child) [deleted] permalink fedilink source parent hideshow 2 child comments replies: [–] TeddE@lemmy.world 17 points 9 months ago (1 child) To clarify: this is not intentional art. This is an engineering edge case turned real by bad luck. Normally 3 buses can use around-about without issue, and there's plenty of 4 bus patterns that could use the intersection without creating a knot, so bus drivers probably aclimate to having another bus or two in the loop, but this just happened to have the bad luck needed to create the knot. (And OP is calling it an art installation tongue in cheek because it's not going anywhere for a while) permalink fedilink source parent hideshow 2 child comments replies: [+] kelpie_returns@lemmy.world 4 points 9 months ago* (last edited 7 months ago) [deleted] permalink fedilink source parent
[–] somerandomperson@lemmy.dbzer0.com 16 points 9 months ago (2 children) bus #1 needs to move so bus #2 can move bus #2 needs to move so bus #3 can move bus #3 needs to move so bus #4 can move bus #4 needs to move so bus #1 can move i n f i n i t e l o o p permalink fedilink source parent hideshow 4 child comments replies: [–] jaybone@lemmy.zip 13 points 9 months ago* (1 child) It we’re forcing a programming analogy, I’d go with deadlock over loop. permalink fedilink source parent hideshow 2 child comments replies: [–] ryannathans@aussie.zone 4 points 9 months ago Spinlock even permalink fedilink source parent [+] kelpie_returns@lemmy.world 2 points 9 months ago* (last edited 7 months ago) (1 child) [deleted] permalink fedilink source parent hideshow 2 child comments replies: [–] TeddE@lemmy.world 17 points 9 months ago (1 child) To clarify: this is not intentional art. This is an engineering edge case turned real by bad luck. Normally 3 buses can use around-about without issue, and there's plenty of 4 bus patterns that could use the intersection without creating a knot, so bus drivers probably aclimate to having another bus or two in the loop, but this just happened to have the bad luck needed to create the knot. (And OP is calling it an art installation tongue in cheek because it's not going anywhere for a while) permalink fedilink source parent hideshow 2 child comments replies: [+] kelpie_returns@lemmy.world 4 points 9 months ago* (last edited 7 months ago) [deleted] permalink fedilink source parent
[–] jaybone@lemmy.zip 13 points 9 months ago* (1 child) It we’re forcing a programming analogy, I’d go with deadlock over loop. permalink fedilink source parent hideshow 2 child comments replies: [–] ryannathans@aussie.zone 4 points 9 months ago Spinlock even permalink fedilink source parent
[+] kelpie_returns@lemmy.world 2 points 9 months ago* (last edited 7 months ago) (1 child) [deleted] permalink fedilink source parent hideshow 2 child comments replies: [–] TeddE@lemmy.world 17 points 9 months ago (1 child) To clarify: this is not intentional art. This is an engineering edge case turned real by bad luck. Normally 3 buses can use around-about without issue, and there's plenty of 4 bus patterns that could use the intersection without creating a knot, so bus drivers probably aclimate to having another bus or two in the loop, but this just happened to have the bad luck needed to create the knot. (And OP is calling it an art installation tongue in cheek because it's not going anywhere for a while) permalink fedilink source parent hideshow 2 child comments replies: [+] kelpie_returns@lemmy.world 4 points 9 months ago* (last edited 7 months ago) [deleted] permalink fedilink source parent
[–] TeddE@lemmy.world 17 points 9 months ago (1 child) To clarify: this is not intentional art. This is an engineering edge case turned real by bad luck. Normally 3 buses can use around-about without issue, and there's plenty of 4 bus patterns that could use the intersection without creating a knot, so bus drivers probably aclimate to having another bus or two in the loop, but this just happened to have the bad luck needed to create the knot. (And OP is calling it an art installation tongue in cheek because it's not going anywhere for a while) permalink fedilink source parent hideshow 2 child comments replies: [+] kelpie_returns@lemmy.world 4 points 9 months ago* (last edited 7 months ago) [deleted] permalink fedilink source parent
[+] kelpie_returns@lemmy.world 4 points 9 months ago* (last edited 7 months ago) [deleted] permalink fedilink source parent