What are some things that just get under your skin about games?

For me, it's games that do not allow controller rebinding. I have neuropathy and my fingers don't all work. If I can't rebind buttons so that I have necessary moves (for example: parry) be on buttons I can reliably press the entire game becomes unplayable.

And on console, where I can't refund a game after I downloaded it (fuck you Sony) then it really screws me over wasting what limited funds I have on games I just can't play.

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[–] [S] 6 points 9 months ago*

Odd take. Resource management is key in a lot of games to the entire design of how they play.

I play heavy tank builds in those games and block/dodge instead of parrying. It's just a different mindset I guess to enjoy that level of resource managing to know when to commit and when to back off and get defensive, especially when my attacks take a chunk of stamina and are slow to wind up. It forces the player to be strategic so you don't leave yourself winded mid string.

I guess what I call strategic playing you call tedium. To each their own.

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