Did the editor not watch the video the entire article is based on? It does >70 in at 4k with DLSS Quality (so 1800p native).
Not to say the game doesn't have bad issues. Hardware RT is broken (that's what prompted the performance drop on Daniel Owen's video. Digital Foundry measured only a 6% drop with it on when not CPU limited, but the RT Shadows are shimmery af and makes it actually look worse than regular Lumen) there's the usual shader compilation woes and a lot of the higher settings have a lot of cost for very little gain; but the article is clickbait bullshit.