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[–] 2 points 11 months ago (1 child)

Turning the Stream shader feature of was the only way I could get Dune to run without a shader error crash. Good Enough is always problematic.

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  • [–] 1 point 11 months ago

    One game has issues -> "always problematic"

    Yes, there are issues with updates and cached shaders... I mean, look at the topic of the thread. But the vast majority of the time there are zero issues and, again, this has been one of the biggest causes of a lot of the "This game runs better on Linux than Windows?!?!?!" because the fly by night org just rushed into a single scene and took very few samples.

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