I like the fighting mechanics of Honor+Intrigue
In a gist, you have Health Point and Stances, you can « dodge » an attack by decreasing your Stance (which give you penalties) or accept the blow. When you’re out of Stances or HP you have lost
I like the fighting mechanics of Honor+Intrigue
In a gist, you have Health Point and Stances, you can « dodge » an attack by decreasing your Stance (which give you penalties) or accept the blow. When you’re out of Stances or HP you have lost