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[–] 4 points 1 year ago* (6 children)

Either Nintendo tolerates the use of cloned cartridge IDs (which is something no game company/publisher/whatever have you would ever accept

Define "accept". Do you mean "like" or "not go out of their way to harass their customers"? Or something else?

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  • [–] 2 points 1 year ago (5 children)

    As in they would never allow that to happen under any circumstances. Companies are already clamping down on other platforms due to piracy (just look at how many Steam games have Denuvo in addition to the Steam DRM, Steam's protections get cracked fairly easily nowadays), so not surprising Nintendo want to nip any copying problems in the bud before shit hits the fan.

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  • [–] 2 points 1 year ago (4 children)

    You just contradicted yourself. Steam accepts it. They just don't want to actively enable it, so they have the kind of DRM that prevents using copied game files.

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  • [–] 2 points 1 year ago (3 children)

    It is extremely unlikely that Steam are accepting of piracy. They may be negligent (maybe not investing enough into copy protection), but being even somewhat accepting would immediately tarnish their reputation with game publishers. Denuvo seems like more of a quick fix, not a real solution, that was put on after publishers started to lose patience. Even for their own self interest, they would be losing money on their own published games.

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  • [–] 1 point 1 year ago (1 child)

    gaben has out right explained why trying to stop it is stupid, and he was objectively correct too.

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  • [–] 1 point 1 year ago

    Wasn't Gaben's point in that statement that although piracy inevitably happens to some degree, the best way to mostly prevent it is to make a good service? That's why Steam was such a success, as it made digitally licensed games easily accessible to PC gamers who were previously being screwed over by other platforms.

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