you are viewing a single comment's thread
view the rest of the comments
[–] 10 points 1 year ago (2 children)

If the business model were successful, then the GaaS model wouldnt be full of bloated corpses of failed projects

  • source
  • parent
  • hideshow 2 child comments
  • [–] 6 points 1 year ago (1 child)

    If you think that GaaS means that you have more failed projects, then look at how many normal games failed before launch.

  • source
  • parent
  • hideshow 1 child comment
  • [–] 11 points 1 year ago

    GaaS means you have ongoing expenses after launch in a way that normal games do not. The costs are higher, but they keep chasing the much larger reward that only a super small percentage will ever achieve.

  • source
  • parent