this post was submitted on 14 Aug 2023
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Larian is having trouble fitting Baldur’s Gate III on the Xbox Series S, the lower-priced and lower-powered console in Microsoft’s ninth-generation lineup.

I was looking up more information on why there’s such an issue getting BG3 on Xbox, and found this article with a lot more detail on the topic.

EDIT: The issue isn’t graphics or frame rate; it’s memory. The article goes into detail.

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[–] [email protected] 18 points 1 year ago (4 children)

Okay so after seeing the bot TLDR and the other comments, I actually went and read the article. It's a bit wishy washy as to why and mentions RAM could be the issue for S consoles.

When I read the headline I thought it meant it was also not viable for PCs either, which doesn't seem to be the case at all. Most PCs have at least 16GB ram these days.

Why are people upset at all? I don't get it. I actually think this is good, it will either force Microsoft to change their policy with consoles and/or release a line that can compete with PS. Or else. Meanwhile PC is still an option.

[–] [email protected] 7 points 1 year ago

When I read the headline I thought it meant it was also not viable for PCs either, which doesn't seem to be the case at all. Most PCs have at least 16GB ram these days.

Also keep in mind that PC doesn't have unified memory. So there's usually at least 8GB of VRAM in addition to whatever amount of main memory you have.

[–] [email protected] 6 points 1 year ago

I don't think anyone is upset? Xbox players are of course disappointed because they want the game but Larian have been totally fair and upfront about everything.

Microsoft should really re-evaluate their policies here though I agree. I feel like split screen could be an exception to the rule specifically.

[–] [email protected] 5 points 1 year ago

I think the wording “console exclusive” is becoming quite wide spread, but for the avoidance of doubt, in the headline, I’d have avoided it perhaps.