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[–] 20 points 2 years ago (5 children)

This is just inherent to the history of games stemming from arcades. If you "finished" the game you had to insert more coins again, basically every game was structured so that if you "won" you kept playing until you finally lost, setting a high score.

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  • [–] 18 points 2 years ago (3 children)

    While that's true in general, tetris wasn't designed for arcades.

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  • [–] 1 point 2 years ago (2 children)

    Maybe not the original Tetris, but there are many very popular arcade ports. Early versions of Tetris didnt even have line clears and the game just ended when the board filled.

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