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Even Apple wasn’t able to make VR headsets mainstream in 2024
(www.theverge.com)
This is a most excellent place for technology news and articles.
Oculus Quest, PlayStation VR, SteamVR...
...VR is mainstream.
Meta thought it would be the next big thing, so much that they renamed themselves "meta". A lot of companies have been courting VR as a future big market, but we definitely haven't seen it blow up like companies hoped it would. I wouldn't say it's a dead market, but I would definitely put it as more of a novelty than a mainstream success.
Their goal is to create phones with floating screens. At the point where quest 3 is, ignoring the weight and slightly janky hand controls I can see the vision and future technology could make that real, but I don't think its good for society. VR games also will never be mainstream since they require movement. I love VR gaming a lot, but 99% of people will try it once and never again. Its inherently niche. I've spent thousands of dollars on vr gear though so I don't really mind if all VR games are niche since I like the janky indie games.
A lot (if not most) of vr games can be played seated though.
Sure you might technically still be moving around but it's easy enough on you that most people - even grandma, could play.
So I don't see that as a barrier to mainstream.
Yeah but I personally don't like seated vr games. If I'm playing a game seated I would rather play on a monitor where I can see the real world.