This is where the argument that piracy is also preserving games stands up. Although, it begs the question why games developers do not properly archive their software.

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[–] 13 points 3 years ago (1 child)

Yeah. I mean credit where credit is due, but saving a project once doesn't give you a lifetime get out of future screwups pass. It might give you leniency on the next few projects you worked on, but it's been years at this point.

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