I love hearing about unique takes on game mechanics. Someone recently convinced me that limited inventories are kind of abused currently and that unlimited inventory systems would give more player choices.

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[–] 1 point 3 years ago

I've played a little. It's okay. The one I was playing didn't do anything approximating the Mind Palace and was very, very linear-- which I think is better than the Sherlock Holmes style games. It was the everything else about it that annoyed me into turning it off!

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