I love hearing about unique takes on game mechanics. Someone recently convinced me that limited inventories are kind of abused currently and that unlimited inventory systems would give more player choices.

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[–] 1 point 3 years ago (4 children)

The problem with Elite Dangerous is that it is basically an online game, even in solo play and they never bothered to figure out a way for solo players to pause.

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  • [–] 0 points 3 years ago (3 children)

    This is true for all of the examples of this problem that I'm aware of.

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  • [–] 2 points 3 years ago (1 child)

    Soulslikes can't be paused and it has nothing to do with online play. Fromsoft just hates working adults.

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  • [–] 1 point 3 years ago

    I think it probably has something to do with online play, though, since Fromsoft's multiplayer model revolves around invasion. Granted you can turn it off, so obviously there should be a pause option, but I have a vague hunch that the two issues are related from a dev/engineering perspective.

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