I love hearing about unique takes on game mechanics. Someone recently convinced me that limited inventories are kind of abused currently and that unlimited inventory systems would give more player choices.

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[–] 2 points 3 years ago

In a similar vein, any game that forces your camera slightly upwards while you're going somewhere drives me up a wall. Like, I'm sure the devs want to show off the pretty world they made, but I want to avoid tripping over the rock right in front of me!

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