▲ 1123 ▼ Remember when games had manuals too? (lemmy.world) submitted 2 years ago by PugJesus@lemmy.world to c/memes@lemmy.world 75 comments fedilink hide all child comments
[–] thisbenzingring@lemmy.sdf.org 6 points 2 years ago (1 child) Fallout was the last great game manual. Fallout 2 was great compared to everything else but Fallout the original was something unique and epic. permalink fedilink source hideshow 2 child comments replies: [–] TheRealKuni@lemmy.world 6 points 2 years ago (1 child) Fallout was the last great game manual. Nah man. MechCommander came in 1998 and that game manual was a friggin book, with full color pictures of each mech. Star Wars Rebellion’s manual was also a book. Amazingly detailed. Morrowind’s wasn’t a book, but it was still pretty great. Gave enough information that I was able to make a TI calculator program to generate accurate stats based on character creation choices. Not saying there aren’t others, but these are great examples that came after Fallout. And maybe they aren’t at the same level as Fallout, but still great. permalink fedilink source parent hideshow 2 child comments replies: [–] explodicle@sh.itjust.works 5 points 2 years ago Morrowind's physical map was amazingly fun, since you needed it to plot a fast travel course. permalink fedilink source parent
[–] TheRealKuni@lemmy.world 6 points 2 years ago (1 child) Fallout was the last great game manual. Nah man. MechCommander came in 1998 and that game manual was a friggin book, with full color pictures of each mech. Star Wars Rebellion’s manual was also a book. Amazingly detailed. Morrowind’s wasn’t a book, but it was still pretty great. Gave enough information that I was able to make a TI calculator program to generate accurate stats based on character creation choices. Not saying there aren’t others, but these are great examples that came after Fallout. And maybe they aren’t at the same level as Fallout, but still great. permalink fedilink source parent hideshow 2 child comments replies: [–] explodicle@sh.itjust.works 5 points 2 years ago Morrowind's physical map was amazingly fun, since you needed it to plot a fast travel course. permalink fedilink source parent
[–] explodicle@sh.itjust.works 5 points 2 years ago Morrowind's physical map was amazingly fun, since you needed it to plot a fast travel course. permalink fedilink source parent