you seem to have actually referred to the ability of adding collision to a combined MultiMeshInstance, do i understand that correctly now?
Sorry for the delayed response! Yes, that is exactly it. I want to skip creating Collision for each one of the primitive shape MeshInstance3Ds. It would be a bonus if I can choose to consolidate the meshes and collision shapes:
- Option to consolidate meshes, or not
- Option to create multiple collision for selected meshes, OR create consolidated collision for these meshes
Thanks for the response. I am going to try playing with OptiScene :)