this post was submitted on 11 Jul 2024
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Virtual Reality
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A super expensive headset with no software didn't sell well? Who would have thought? Sony did the same shit with the same outcome. Even Meta stopped making games and is now watching their sales tank.
Every company wants to make a headset so they can get rich but not a single one is making software that anyone wants. And they don't understand the gaming industry apparently so they try to offer productivity and AR bullshit. What people want for a VR headset is games and porn. Why is that so hard to understand?
It's not a lack of software that killed it, it's the lack of ability to use any meaningful library of software due to proprietary restraints, as always. I don't know when everyone made the switch from VR as a peripheral to strictly proprietary, "stand-alone" (and die alone) headsets, but it's literally killing VR as a whole.
Don't get me wrong, the current strict PCVR companies aren't any better. They see what's happening and are doubling down on the massive cost hike despite looking shittier and technically having less features than SA headsets. That being said, they work INFINITELY smoother with PC apps and game and movies, in addition to higher quality tracking systems and third-party hardware support. This alone should put them ahead by a long-shot, but being an unaffordable hobby niche doesn't help when large corpos can churn out headsets full of "stand-alone" bloat at a loss just to devour the majority of the VR market and lock people into hopeless, proprietary hellscapes.