this post was submitted on 21 Jun 2024
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Game Development
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Not only do the games need to be opensource, but their toolchains too. It would also be great if everything were stored in content-addressable storage. Then it wouldn't be necessary to track down stuff by follow URL paths to dead domains.
I hope that opensource game engines become more popular. It might just be a matter of time. Blender is now very popular and that's opensource.
Anti Commercial-AI license
I agree, it is better to be open source all the way. I believe Godot became more popular after Unity tried to charge developers per install.