this post was submitted on 09 Jun 2024
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[–] [email protected] 22 points 3 months ago (13 children)

I hope this is better than Eternal. I really didn’t care for the constant ammo shortages, reliance on weak spots, and required acrobatics of Eternal compared to Doom (2016).

[–] [email protected] 9 points 3 months ago (8 children)

Ammo is basically infinite in Eternal. Just chainsaw a zombie and out comes ammo. By the time you’re out of ammo next time you probably already got a chainsaw refill.

Weak spots are suggestions and can be ignored for the most part. Most enemies don’t even have weak spots.

Can’t argue with acrobatics.

[–] [email protected] 15 points 3 months ago* (last edited 3 months ago) (7 children)

I don’t want to chainsaw enemies for ammo, you never had to do that before. I also can argue with acrobatics; I feel it ruins the flow of Doom. I want no reloads and a big ass pool of ammo, should I be able to scrounge up said ammo, just like every other Doom. Even Doom 3 was better in this aspect, I didn’t feel forced to switch weapons every 15 seconds because I’m running out of ammo. The max ammo carry limitations and acrobatics really put me off. Doom (2016) was awesome, the additions did not improve it IMO. I understand this might be an unpopular opinion, but I’m fine with that. It just felt like a lot was forced. You had to switch weapons because ammo carry was limited. You had to do platforming because that’s the only way to traverse in many areas.

[–] [email protected] 7 points 3 months ago (1 children)

I may be wrong, but I think they meant "can't argue with your complaint about acrobatics."

[–] [email protected] 2 points 3 months ago

Yeah, I was tired when I wrote.

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