So that argument I can support. However, while I do share your dismay with things as things stand, I am somewhat more optimistic. For instance, it is my belief that recent successes from BG3 and Eldenring for instance has shown companies that a significant market still exists for … let’s call it … traditional games where the model is simply you pay money for a complete game that is great.
Now this obviously works for single player games but even there we see the encroachment you refer to. For instance there was some controversy on Dragons Dogma 2 for instance. (Fortunately turns out most of those items can be acquired in game but the micro transactions presence still irritates me).
Personally I think a bigger threat to the industry is exemplified by Bethesda. Starfield was a pathetic game in my opinion. Lazy writing. Bad tech. Overpriced junk. And I believe that the advancement in AI is going to make it 10 times worse - bland AI written plots and NPCs… AI generated textures and models.
Maybe I shouldn’t say threat to the industry. More a threat to the part of the industry I care most about, which is single player RPGs.
So I guess my question would now be… why do you believe that the crappy monetisation practices of these mobile gaming pay to win companies would bring the industry as a whole down?
Would people not just move to the next game? And is this not something we already see with the success of say Eldenring/BG3?