this post was submitted on 25 Apr 2024
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[–] [email protected] -3 points 7 months ago* (last edited 7 months ago) (10 children)

I get this project is a big deal for some folks but having a hard time accepting the argument that I shouldn’t get a better visual/overall game experience because of a mod I’ll never play and their apparent lack of communication with Bethesda. They just expected to be that high of priority? Am I reading this wrong?

Edit: reading through comments I’m a little more sympathetic to modders writ large than I am this team specifically but I get the frustration. Bethesda could’ve done everyone a solid and given a little heads up. Still, it sounds like this project has been massive in scope and basically any changes were going to cause them issues so that’s worth considering here too.

[–] [email protected] 17 points 7 months ago* (last edited 7 months ago) (6 children)

One route might be to push out a new release for a month or something on a beta branch so that modders can see what breaks and provide some time to fix it prior to it being pushed out to everyone.

Take longer to get updates out, but reduce windows where mods are broken.

[–] [email protected] 1 points 7 months ago* (last edited 7 months ago) (3 children)

They’re saying this will take more than 2 months. They’re upset because it effectively undoes a lot of their work, which sucks, but that was always going to be the case unless bethesda went out of their way like a year ago to tell them what was coming. And remember, these guys aren’t even in the creator club or in any way communicating with Bethesda. I just think it’s a little unreasonable to be so independent while expecting Bethesda to anticipate their very specific needs.

I wish Bethesda did and maybe I’m being too generous but idk. Just not really sure I am 100% sympathetic to their plight here.

[–] [email protected] 3 points 7 months ago

Or they could just keep the legacy endpoints intact while still adding new features.

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