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submitted 22 hours ago by Auster@thebrainbin.org to c/news@indie-ver.se

Translation of the news, done by me:

Roguecraft DX is now out for Mega65, Game Boy Color and Amiga.

The Norwegian studio Badger Punch Games experienced great success when they released Roguecraft for the Amiga back in 2024. That roguelike game became one of the great favorites in the retrogaming space, and even won the prize for best retrogame at the Debug Game Awards. They were very happy when Retrogamingpappa interviewed them as below:

– The reception of Roguecraft took both us, the publisher and the distributor by surprise. It had an overwhelmingly positive feedback, and an unbelievably good coverage of the game both in the retrogaming space and press, and also in usual gaming press. It is commented about in countless videos on YouTube, and people streaming the game live. It is incredibly motivational to make a game to such a retro-system when you get such feedback, and people for a fact play and enjoy the games we make.

In the interview, they also revealed that Roguecraft would be released on more platforms, and throughout the last year, an updated version would come for the retro-inspired console Evercade. When they took another trip back to the Amiga version (to update the engine this time), they also released it to the Game Boy Color and the reasonably exclusive Mega65 platform.

Image: a new region in Roguecraft DX

A dungeon with monsters inside

As with the standard version, the objective is to come though a series of dungeons, which you explore in a turn-based mode, room after room. The DX version has 15 regions (including a region of wilderness outside the dungeons), with 80 new room configurations and a list of adjusts and additions. New monsters are also added, as expected.

The Amiga version also got new musics from Jogeir Liljedahl, while the other versions got musics from Proton (Mega65) and SloopyGoop (GBC). The version for the Game Boy Color, known as Roguecraft GB to differentiate from the others, also uses a top-down perspective in place of the isometric view from the other versions.

Multiple versions of the game are on the way, including one for the Mega Drive and one for Steam. So it will it will not be the last we hear from the game. Here are a few trailers:

Roguecraft DX - Amiga Launch Trailer

Roguecraft DX - MEGA65 Launch Trailer

Roguecraft GB - Game Boy Color Launch Trailer

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submitted 4 days ago by jselera@indie-ver.se to c/news@indie-ver.se
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submitted 1 week ago by ssnoer@indie-ver.se to c/news@indie-ver.se
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Announcement on Bluesky

https://www.dayofthedevs.org/about

Day of the Devs was established in 2012 by Double Fine Productions and iam8bit as a way to give back to our supportive communities. Our mission: to celebrate the creativity, diversity and magic of video games, give a voice to emerging or underrepresented talent, and to connect players with developers, and their games.

Over the last decade we have shined a bright sparkling spotlight on many hundreds of games, hosted tens of thousands of people at our in-person events, and reached millions of viewers through our virtual showcases… and we have done all of this for FREE — providing our programs for no cost to either developers, or players.

To do this we have relied heavily on industry sponsorship, proceeds from game bundles and largely donated time from our organizers, our game curation committee, and our collaborators.

We have essentially always run things as a non-profit, but making it official opens us up to better funding opportunities, makes our fundraising efforts more transparent and public, and helps our sponsors and audience understand how critical their support truly is. Additionally, this establishes Day of the Devs as a fully independent entity, which clarifies our commitment to being 100% platform agnostic.

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submitted 1 week ago by ssnoer@indie-ver.se to c/news@indie-ver.se
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submitted 1 week ago* (last edited 1 week ago) by ssnoer@indie-ver.se to c/news@indie-ver.se

"The Killing Stone is an all new deckbuilding card battler with a 17th century occult horror narrative."

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