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Revisiting DOOM (www.dosgameclub.com)
submitted 1 day ago by [email protected] to c/[email protected]

Florian has been counting all of our regular "one game a month" episodes, and it turns out we've hit 100 of them! We started this club back in March of 2017 with the first DOS game that came to mind, which happened to be DOOM (id Software, 1993). In hindsight this was a bit of a big game to kick things off, so even though we did have a great time with our very first guest Mike ("toasty", who was on the Cricket episode not that long ago), much of the Doom rabbit hole was left untouched. We've long felt it would be good to correct this by diving into Doom again, and a 100th episode anniversary seems as good an occasion as any, so here go!

This month also saw the creation of the biggest DGC community project yet: a full episode of custom Doom levels!

Joining hosts Martijn ("Tijn") and Florian ("rnlf") on this episode of the podcast we have three fantastic guests, who are all not only keen long-time Doom players, but also Doom content creators. The custom content and community aspect of Doom is especially an area we felt was left unexplored in our first episode, so we tried to focus on that specifically.

First of all joining this episode is long-time DGC veteran David X Newton, who has a fantastic YouTube channel that's for a large part filled with videos related to Doom. We are also joined by Scwiba, a prolific and award-winning Doom level designer who focuses mainly on levels that are compatible with the original vanilla Doom. Last but not least we have Jazz Mickle, a wide-ranging artist who does everything from graphics to music to games, including a ton of different Doom things such as maps, songs and tools.

And on top of all this we received two voice messages, both from long time friends of the show. The first is from Watchful and the second from Spoonboy. Thank you very much for sending these in, it's always great to hear from club members!

https://www.dosgameclub.com/podcast/2025/06/ep103.mp3

[ download mp3 ] (132 mins, 151 MB)

Thanks to our producer Pix, who also recorded the audio clips from his retro hardware which you hear in the episode's intro. And thanks to DGC member Console for editing the episode, you're a lifesaver!

And finally thank you, the listener, for sticking with us for so many years. Here's to the next 100 episodes!

RELEVANT LINKS:

* David X Newton has a YouTube channel and runs the yearly RAMP Doom map project

* Scwiba organises NaNoWadMo and many of his levels can be found on DoomWiki.org

* jmickle.com holds all of the many things Jazz Mickle has made, many of the Doom things were posted between 2014 and 2018

* Doom Is An Art Scene, YouTube video by Jazz Mickle

* Our very own DGC map pack created by the community!

* Doom Connector multiplayer tool for Doom

* Doom World one of the oldest and biggest surviving Doom community websites

* Zdoom offers different source port variations for playing Doom on modern hardware

* Retro Ahoy on Doom video on YouTube

* Action Button reviews Doom video on YouTube


From Episodes – DOS Game Club via this RSS feed

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submitted 2 weeks ago by [email protected] to c/[email protected]
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Ultima Underworld (www.dosgameclub.com)
submitted 3 weeks ago by [email protected] to c/[email protected]

We're back with a big one, in more ways than one! Normally we do a different game every month, but between December and February we've focused on Ultima Underworld for three months in a row. This was mainly done to give ourselves a chance to catch up, as we've been lagging behind with the podcast a fair bit. But also it's not easy to beat an open world RPG like Ultima Underworld in a single month, so this way everyone had a chance to check it out and see what's what with this groundbreaking title.

Enjoy!

Sadly our trusty co-host Florian ("rnlf") again couldn't make the episode. We promise it's just a hiccup, there's no drama and he'll be back for future episodes! Joining host Martijn ("Tijn") we have no fewer than four great guests. First of all there is DGC veteran Richard ("Pix") who is not only very keen on talking about Ultima Underworld, but he also been helping us as a producer the past months to make sure we get back on schedule. Next up we have two returning DGC members on the show: Patrick ("patrick_wd"), who was on the Jazz Jackrabbit episode, and Lars ("fastwinstdoom"), who joined us for Dungeon Keeper and Wacky Wheels. Last but not least we are joined by Chester from the excellent CRPG Addict Blog, where he has covered many RPG games over the years, so he can tell us a thing or two!

https://www.dosgameclub.com/podcast/2025/05/ep102.mp3

[ download mp3 ] (191 mins, 218 MB)

Thanks to all who help us make this show possible, we can't do it without you!

RELEVANT LINKS:

* The CRPG Addict blog by Chester

* Ultima Underworld 3 design document from Pix's website

* Reddit thread about the item limit as brought up by patrick_wd

* Monomyth is a spiritual successor to UUW that was mentioned by Lars

* Excellent deep dive in the making of Ultima Underworld by The Digital Antiquarian

* Some 10 years ago PC Gamer posted an hour-long playthrough of UUW with creator Paul Neurath on YouTube: youtube.com/watch?v=6sh_DY28wl4


From Episodes – DOS Game Club via this RSS feed

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submitted 3 weeks ago by [email protected] to c/[email protected]

cross-posted from: https://lemmy.ca/post/44808323

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submitted 1 month ago* (last edited 1 month ago) by [email protected] to c/[email protected]

The actual play is over 6 hours, and surprisingly amusing to watch!

Link here if you have 6 hours of free time.

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submitted 1 month ago by [email protected] to c/[email protected]
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submitted 1 month ago by [email protected] to c/[email protected]

Does anyone know of any good DOS games that fit the Easter, spring, colorful aspects of the holiday?

I'm in the mood to play something festive later and I've been on a retro PC kick lately, so I'm just curious if anyone has any suggestions for me to try!

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submitted 2 months ago by [email protected] to c/[email protected]
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submitted 2 months ago by [email protected] to c/[email protected]

We all play the same games most of the time. From the classic FPS grandfather's to the Point 'n Click adventures that never really got any traction past the 90s.

What are your favorite hidden gems? Games that few people know, but should know?

I'll start. Ascendency. A strategy space game where you pick an alien race, and try to take over, or befriend, the entire universe. Getting spaceships, going to planets, building bases and diplomacy. The time can be sped up, but do it at your own risk, because the AI does not wait.

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submitted 2 months ago by [email protected] to c/[email protected]

Standout entries:

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submitted 2 months ago by [email protected] to c/[email protected]
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submitted 3 months ago by [email protected] to c/[email protected]

Demo

Fash thread preview.

Do not involve me on this. I made this post as an e.g. for a friend.

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submitted 4 months ago by [email protected] to c/[email protected]

Personally I just set up an ftp server and connect to it on the old hardware. But here's a decent overview anyway.

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submitted 5 months ago by [email protected] to c/[email protected]
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submitted 5 months ago by [email protected] to c/[email protected]
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submitted 9 months ago by [email protected] to c/[email protected]

Anyone ever played this game? I remember it pretty well, especially the egg puzzle at about 3:40 lol

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submitted 11 months ago by [email protected] to c/[email protected]

You're in a Nazi prison, with a dead guard on the floor in front of you. You take his gun. Now you can fight your way out. This is the exciting premise of 1992's Wolfenstein 3D, developed by id Software and published as shareware by Apogee.

Now we all know Wolfenstein 3D was not the first FPS game ever made, or the first FPS id Software made, or even the first Wolfenstein game. But it's definitely one of the most foundational games for the first-person shooter genre, so all the more reason for us to finally check this one out for March, which is when we try to do a big blockbuster FPS game every year.

We have two guests joining Martijn ("Tijn") and Florian ("rnlf") for this episode. First of all long-time DGC veteral Bjorn ("TigerQuoll"), who not only joined the discussion on the forums for this month, but who also made a Wolfenstein 3D level pack for us all to enjoy! See the links below to get these. Also joining is first-time podcast participant Jake, for whom Wolfenstein 3D is one of their favourite games ever.

We also got two voice messages, one by watchful and one by Albrot. Thanks a lot for those! Also many thanks to DGC member console, who helped us again to edit this episode. All your support is much appreciated, we couldn't make this show without it.

Enjoy!

Direct mp3 link here or use your podcast app of choice.

You can also follow them on Mastadon here

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submitted 11 months ago by [email protected] to c/[email protected]
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submitted 1 year ago* (last edited 1 year ago) by [email protected] to c/[email protected]

cross-posted from: https://retrolemmy.com/post/6261478

Happy 40th anniversary to the first game in the King's Quest series, one of the first graphical adventure games, and where Sierra really made their name.

This game also kicked off the Adventure Game Interpreter (AGI) engine, which Sierra used for many games. Wikipedia says: They employed it in 14 of their games between 1984 and 1989, before replacing it with a more sophisticated engine, Sierra's Creative Interpreter. There's no Wikipedia article for the SCI engine, but I know it was used in Phantasmagoria and Shivers, here is the ScummVM wiki page for SCI instead.

Wikipedia Synopsis

King's Quest: Quest for the Crown is an adventure game developed by Sierra On-Line and published originally for the IBM PCjr in 1984 and later for several other systems between 1984 and 1989. The game was originally titled King's Quest; the subtitle was added to the games box art in the 1987 re-release, but did not appear in the game.

It is the first official part of the long King's Quest series (not counting 1980's Wizard and the Princess), in which a young knight, Sir Graham, must save the Kingdom of Daventry to become the king. Designed by Roberta Williams, the game was revolutionary and highly influential in the evolution of the graphic adventure game genre by introducing more detailed graphics and animation.

An official remake titled King's Quest I: Quest for the Crown was released in 1990. An unofficial remake was released by Tierra Entertainment in 2001.

Videos

Space Quest Historian - King's Quest: A Fair and Balanced Retrospective

Power Pak - King's Quest - The First Adventure

Links

IGDB page

MobyGames page

About [email protected]

This is the first post in this brand new community for big milestone anniversaries of retro games (15 years or older, every multiple of 5 years). See our sidebar for more info and resources for making your own posts here.

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submitted 1 year ago by [email protected] to c/[email protected]

cross-posted from: https://lemmy.mods4ever.com/post/284

I found this cool old website for The 7th Guest, The 11th Hour, and T7G3: The Collector. The author is "Bones the Caretaker". The section of the website for The Collector says "Copyright site-design and written content by Paul van der Meer 2003".

Wait a minute, I know that name! Paul van der Meer is the director of The 7th Guest VR and Project Lead at Vertigo Games!

I don't know how old this website is, but it doesn't exist anymore. Luckily the Wayback Machine captured most of it (missing a bunch of images).

Unfortunately the Wayback Machine is a little slow, so navigating around the house in this way is a bit of a pain, and the split screen isn't sized properly for modern screens.

So I made this tweaked version that can be easily self-hosted or downloaded, and it runs much faster.

Viewable on http://t7g.mods4ever.com/

If you're lazy, the easiest way to see the whole site is to go to the map page and middle click every link. T7G Map and T11H Map

Source code at https://github.com/Die4Ever/bones-7guesthomepage

If you have any improvements to contribute you can make a pull request.

Wayback Machine: https://web.archive.org/web/20041127023227/http://uk.geocities.com/veluan2002/

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submitted 1 year ago by [email protected] to c/[email protected]

I've started replaying this recently, and it still hold up.

Only downside is that it's a bit slow. But with some snacks and drinks this is a great time killer!

Yippee!

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submitted 1 year ago by [email protected] to c/[email protected]

cross-posted from: https://lemmy.mods4ever.com/post/172

Here's a list of different places you can chat about this series of games. We're a bit divided, but the fans are out there!

[email protected] - This Lemmy community, you're here right now! If you need a Lemmy account then go here and make the account. (Sorry, my server is too weak!) If you already have a Mastodon account (and you're feeling brave/technical) then you can put @[email protected] into the search box there and follow that account.

https://discord.gg/Hss5cJg - Stauf's Mansion Discord. Pretty active with a good number of fans. ALSO HAS Stream Detective so you can find people streaming these games on Twitch! Very fun to watch people fumble through the puzzles for the first time and chat with them, just be careful with backseating. Make sure you assign yourself the roles to get notifications for Stream Detective, ask in there if you need help.

https://www.reddit.com/r/7thguest/ - Reddit community. Not very active, but with a good post or crosspost there could be people from outside the subreddit finding it.

https://www.facebook.com/groups/the13thdoll - Facebook group. Lots of fans for all the games here, very active.

https://mastodon.social/tags/the7thguest - Mastodon hashtag, you can follow hashtags on Mastodon so they automatically show up on your home feed, very handy! Also check the hashtags for#the7thguestvr, #the11thhour, and #the13thdoll and whatever else you want.

https://www.gog.com/forum/the_7th_guest_series - GOG Forum. Mostly tech support questions but there are a lot of fans there.

https://www.gog.com/forum/the_13th_doll_a_fan_game_of_the_7th_guest - again a GOG Forum but for The 13th Doll. Still mostly tech support questions.

https://www.twitch.tv/search?term=the+7th+guest - Twitch categories so you can watch people playing the games live and chat with them (just be careful with backseating). Open each one and click Follow to add the game to your followed categories list. But honestly you're better off joining the Discord and using the Stream Detective inside there.

https://twitter.com/hashtag/The7thGuest?f=live - Twitter hashtag. Unfortunately you can't follow a hashtag on Twitter, so you gotta just check it manually. Also check hashtags for #the7thguestvr, #the11thhour (although there's some noise in there), #the13thdoll, and any other game you want. (Make sure to switch to the "Latest" tab instead of "Top")

Any other places with fans of the series? Let me know! I'm mostly hanging out here and in Discord, but I'll probably see you if you post to any of the others!

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submitted 1 year ago by [email protected] to c/[email protected]
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MS-DOS gaming

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2 users here now

A place to discuss anything DOS related. From DOSBox to actual retro hardware and FPGA emulation. From old games and software to new running on DOS. We also allow source ports of games originally on DOS.

::: spoiler Rules:

  1. Be Respectful
  2. All post must be about or directly related to DOS Gaming
  3. No Spamming, Harassing or violence
  4. No Illegal downloads and/or links. Abandonware IS allowed
  5. NSFW content should be tagged as such

founded 2 years ago
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