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plofi@mastodon.gamedev.place
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  • plofi

    plofi@mastodon.gamedev.place
    joined 2 years ago
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    [HELP] Creating a pixel art game for mobile in c/godot@programming.dev
    [โ€“] plofi@mastodon.gamedev.place 1 point 2 years ago (2 children)

    @roydbt I assume you want to do scaling once at start so ready would be the best choice since process is called many times every second

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  • [HELP] Creating a pixel art game for mobile in c/godot@programming.dev
    [โ€“] plofi@mastodon.gamedev.place 1 point 2 years ago (4 children)

    @roydbt You can change the window size if you need to by using get_window.size, but you should also use the Window.content_scale_size for further adjusments

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  • lemmy
    0.19.20
    mlmym (mschae)
    26.4.1