[–] 2 points 1 month ago (2 children)

This is true, there are some very very rare occasions where that has worked, but I do not see that Sony or anyone else intent on ripping away the secondary market for games is going to do anything unless they are forced to do so by some strong regulations which dictate that consumers have a right to either physical copies of games they buy, or some alternative method.

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  • [–] 0 points 1 month ago (6 children)

    Blah blah.

    Sony isn't going to do anything unless forced. Public backlash might move things along a bit, but at the end of the day they'll need to be forced to do something by some tough regulations and laws, hopefully out of the EU.

    Meanwhile they'll fleece you and all your wallet voters, and if it's not Sony, it'll be everyone else that is doing the same thing.

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  • [–] 23 points 3 months ago

    Re-read the article. It's not remotely like Firefox.

    The point is that Chrome without any authorization from the user, nor notification to the user, is going to utilize 4GB worth of bandwidth as well as disk space. It is dishonest and a bad practice.

    You can't turn it off in settings, you have to set flags to turn it off. This disqualifies normal everyday users from knowing how or why this is happening.

    Your comments are disingenuous and seems like you're just here to be a Google and "AI" apologist.

    This behavior by Google is gross, and any company or person that thinks it's acceptable is equally gross. The author thoughtfully cites pieces of the GDPR and other acceptable computing policies and laws which this behavior contravenes. They also discuss the environmental impacts of this behavior.

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  • [–] 8 points 3 months ago* (last edited 3 months ago) (1 child)

    Using waterfox on both mobile and desktop with ublock, great times.

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