Brandon Thomas, developer of ArtCraft, a suite of open-source creative tools meant to replicate Adobe applications for free, has now announced apps to replace Microsoft Office tools such as Excel, PowerPoint, and Word, respectively, named GridCraft, DeckCraft, and WordCraft, that are created with Claude. Thomas has shared his new clones to ArtCraft GitHub, making them free for all to download.

top 50 comments

sorted by: hot top controversial new old
[–] 5 points 57 minutes ago

I think (from a layman's perspective) that these would have far more potential if they didn't fully commit to the "100% from scratch reimplementation in Rust, btw" bit. Especially for this Office suite, where a wealth of options already exist that they could build upon (LibreOffice, OnlyOffice/EuroOffice, Collabora Desktop) for more proven support of these formats.

That said, I hope they decide to vibe clone Clip Studio Paint someday, then there'd finally be an open-source tool that can open .clip files. And maybe that could even allow someone else to implement the format in Krita, GIMP and the like

  • source
  • [–] 1 point 44 minutes ago (1 child)

    Has anyone actualy tried this slop stuff? Does it even work?

  • source
  • hideshow 1 child comment
  • [–] 2 points 40 minutes ago

    Good software doesn't grow on AI. He's going to maintain all this, and keep up rapport before people even want to trust it. Even then, most professionals don't learn on 3rd party stuff cause that detracts from the process itself. Adobe isn't standard because it's expensive or even well made, it's because everyone uses it. This guy's stuff it a toy, it probably "works" but I doubt it's making anyone any money.

  • source
  • parent
  • [–] 6 points 1 hour ago

    FOSS clones for software just to work on closed overengineered standards is stupid. We have had markdown for decades but still prefer oblong zip-xml files for writing rich text and slides!? Absurd.

    Excel is the only MS Office product that makes sense to exist, and thus carries the brand to dominance largely by itself. Docs and slides have already been solved; I wish devs just focused on making the perfect Excel clone and abandon looking at all other MSOffice programs.

  • source
  • [–] 3 points 1 hour ago (2 children)

    Why doesn’t the dev rather work on specific features sets on one existing project instead of building half baked fleet of slop.

  • source
  • hideshow 2 child comments
  • [–] 4 points 1 hour ago (1 child)

    If this came to parity with any of the billion dollar apps it’s trying to replace we would have new laws banning it somehow within a month

  • source
  • parent
  • hideshow 1 child comment
  • [–] 1 point 4 minutes ago*

    If it comes at parity and businesses start using it, then not only it would be banned but also the dev will be sued to hell for "infringing" their "patents" and "revenue loss" caused because of it.

  • source
  • parent
  • [–] 3 points 2 hours ago (1 child)

    Looking forward for the coming months to see if any of these programs can have all the bugs ironed out

  • source
  • hideshow 1 child comment
  • [–] 12 points 5 hours ago

    Massive nothing burger, those sloppy clones are fucking terrible in production, and dont believe me, look it up yourself.

    Id love for it to be really of substantial value as it is now though.

  • source
  • [–] 27 points 7 hours ago (6 children)

    Open source tools for all of these use cases have existed for over a decade and people still buy both adobe and Microsoft office. I don't think some slop apps are going to change that.

    I'm a Microsoft hater but I don't think this will changes the wider publics opinion on them?

    Open office and libreoffice have been around a good while now.

  • source
  • hideshow 6 child comments
  • [–] 5 points 4 hours ago

    We still don't have a good alternative for prepress production media. I've seen some workarounds, but Adobe is the only actively developed option feature complete for this use case. Mostly because the chances that prepress workers and offset printer operators are also FOSS fiends and developers abysmally low. Prepress is such a small industry too since most people don't really care if their print media looks like shit

  • source
  • parent
  • [–] 2 points 4 hours ago

    30 years after switching to Linux, I still have to use Photoshop because the gimp is still trash.

    I played with PhotoCraft, it launches on less than a second, and while still missing features and isn't even a 1.0 release yet, it's better than the gimp already.

    And it opened all my psds perfectly.

  • source
  • parent
  • [–] 10 points 6 hours ago* (3 children)

    Pirating Adobe products was common practice for poor uni students, or occasional users that didn't want to pay exorbitant rates to fix an image here and there. Adobe made that much more difficult. Then you have us Australians that have been getting charged well above the US retail price for years; at one point it was cheaper to fly to America and buy a physical copy.

    These slop apps will absolutely let people go back to doing that, and get back at Adobe for overcharging, because the open source tools either don't work with the file formats required, or they just don't cut it. I use LibreOffice & GIMP and they're great, I love them. However, I'm not a graphic designer, and tools like Photoshop leave GIMP in the dust for professional work.

  • source
  • parent
  • hideshow 3 child comments
  • load more comments (3 replies)
  • [–] 13 points 6 hours ago* (3 children)

    It's funny, but we've had LibreOffice for years. I'll take the human made one, thanks.

    But continue making the unaccountable Epstein class uncomfortable. Autodesk next, yes please. I'll still use FreeCAD but boy is it quirky lol.

  • source
  • hideshow 3 child comments
  • [–] 15 points 7 hours ago

    Comedy gold.

  • source
  • [–] 8 points 6 hours ago

    I refuse to discourage people from providing everyone free and open source alternatives. If you don’t like or want to try then don’t. If they are working at making it better then that’s great for us.

  • source
  • [–] 18 points 8 hours ago

    This is quite literally one of the best things of this fucking century. Imagine what is going to happen to these mother fuckers and their bottom line. They have been a knife in Linux’ side for decades holding so many people from switching and now look at this. Your love or hate towards AI right now actually doesn’t matter, because the end result is way greater than it. I’m rejoicing hard over this

  • source
  • [–] 9 points 7 hours ago (1 child)

    The question for me is how this affects the copyright discussion. Microsoft and Adobe have been happy to use and promote AI which has stolen the work of others. When they go after Artcraft, and I’m sure they will, how do they manage to not look like the huge hypocrites they are?

  • source
  • hideshow 1 child comment
  • [–] 4 points 7 hours ago

    I think youre right, theyll try. Though for 'managing', I don't think that will matter. They don't really need to.

    The point of being a legislative giant is that your lawyers use whatever angle will work on a technicality for whatever profit goal you're trying to achieve. Often throwing bullshit arguments one after another, to drown your opposition in paperwork, burden of proof or legal fees until they're forced to cave just to minimise losses.

    Companies are abstract entities that don't have any actual principles of copyright to be hypocritical about, and the principles of the many people within them are scarcely relevant at scale as their jobs are dependant on compliance to rules imposed above them.

    The owners of these companies won't have to manage anything, because they're insulated from consequence and the company is treated as a separate entity, for some reason.

  • source
  • parent
  • [–] 3 points 6 hours ago

    This is good and bad at the same time...

  • source
  • [–] 24 points 10 hours ago (12 children)

    Lots of anti-AI sentiments in here and I get that, but I'd like to discuss the implications here, cause this is actually somewhat revolutionary.

    If I can just take any software and reverse-engineer it or recreate it to a precision that is practically indistinguishable from the original (not saying it really is in this case, but for the sake of discussion) and I then have copyright over that copy, doesn't that turn things on it's head? Doesn't that make software essentially worthless? Any software you sell someone, they can recreate and distribute for free, legally (presumably). I suppose we've yet to see if this will really turn out to be legal, but it's hard to argue how this is illegal, I would say - how is this different than a human closely studying Microsoft Word and "simply" writing their own version of the same program?

    I'm not sure if this is good or bad honestly, but it sure is interesting. Anyone else have thoughts around how this affects the worth of software?

  • source
  • hideshow 12 child comments
  • [–] 2 points 3 hours ago* (1 child)

    Hmmm... So if someone used CoPilot, which is owned and operated by Microsoft, to copy something Microsoft owns, like Office, does that mean that no copyright infringement actually occurred, because Microsoft can't infringe on their own copyright?

    It seems there may even be an argument that an agent of Microsoft willingly released that code.

  • source
  • parent
  • hideshow 1 child comment
  • [–] 9 points 7 hours ago (1 child)

    I'm an IP attorney. You don't have copyright over the thing you created with AI as you describe it. Copyright applies only to a minimally original expression by a human at this time.

  • source
  • parent
  • hideshow 1 child comment
  • [–] 2 points 1 hour ago

    But that only strengthens the argument that software is worthless now - I can copy existing software with AI and it is public domain basically is what you're saying? So again, I can make a copy and legally distribute it. How can anyone earn money on software in that world?

  • source
  • parent
  • [–] 9 points 9 hours ago (4 children)

    In broad terms this is already covered.

    If you made an exact clone of Photoshop by hand you'd get sued into oblivion, and that would be effective because of the barrier to entry ( in time and resources ) you'd need to get to that point.

    Meaning you'd be betting all that upfront effort/resource on the a major corporation either not caring, or not being able to mount a reasonable litigation strategy.

    Not many actors would be willing to risk that.

    The difference here is that the barrier is now much lower and it tangles up a whole bunch of other potential issues around the legality of vibe code.

    Regardless of how it shakes out it will almost certainly be a set of rules that only really apply to the peasants.

    "If the penalty for a crime is a fine, then that law only exists for the lower class.”

  • source
  • parent
  • hideshow 4 child comments
  • load more comments (4 replies)
  • [–] 4 points 7 hours ago* (1 child)

    I do think some implications not many people think about is how companies will combat this. Of course there's copyright and patents, though I'm not sure how all that will pan out.

    A more impactful implication, in my mind, is this will create a larger push to move applications and/or games to be online only and not distribute any version of the application; since, as far what I can imagine, that is the best and potentially only way to combat this. Just don't give people the compiled programs. Which sucks.

    This largely stemmed from modding games together and expanding the capabilities of modding, but I think this may seriously harm modding by preventing it from even happening on new games, which does scare me as a modder.

    Granted, we sorta had this already - many Godot and Unity games were relatively easy to decompile, and many popular games are still released using those engines. Though, most, if not all, triple A games have moved away from Unity, if there even were that many to begin with. And that may be because of the fact that Unity games are easy to decompile.

    This is all guessing, but I do suspect you'll see the largest impacts of this in triple A games and large consumer-oriented software; commercial-only software may not see as much impact due to security, liability, and licensing implications of using (potentially unsupported) clones.

  • source
  • parent
  • hideshow 1 child comment
  • [–] 1 point 1 hour ago

    I think this may seriously harm modding by preventing it from even happening on new games, which does scare me as a modder.

    I did think about games too and I was about to use it as an example, but as software, I think games are actually much harder to legally copy and distribute, because so much of a game is its art assets. Sure you can copy the software no problem, but you can't really copy the artistic expression of the game. You can't copy Hades and keep the great illustrations and animations. You couldn't keep the music or voice acting. All of that would be copyright infringement.

    So games are actually somewhat legally protected still, I'd say, basically because they contain much more art and creativity than most other programs.

  • source
  • parent
  • load more comments
    view more: next ›