I landed on the waiting list like many of you, but that's okay, it gives me more time to read feedback and experiences from folks who buy one in the first round.

While we wait, what games do you actually want to play on the Frame when you get yours? Please specify if it's a VR title or non-VR title (unless it's a super popular one like Hades or Portal that everyone will recognize).

I went through the Steam store "great on frame" listings as well as the overall VR listings, and IMO it's quite a mixed bag. There's fairly good variety but many of the "overwhelmingly positive" titles are relatively old, like even 2017-2022. And many of the newer titles don't seem to have a lot of players yet.

Of course, if you have no intention of ever buying a Frame or want to discourage others or even hype some other device, please just refrain from commenting. This simply isn't the thread for you.

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[–] 27 points 1 week ago* (4 children)

All VR titles:
Beat Saber
Moss
MOTHERGUNSHIP Forge
Tinertia
Ragnarock
Various racing games with my wheel
Zone of the Enders 2
Rez Infinite
Redout
Hellblade
Psychonauts Rhombus of Ruin
Vox Machinae
Thumper
Thrasher
Bocce Time (I like Bocce Ball, sue me)
Doom VFR
Metal: Hellsinger VR
Half Life Alyx

Of note, Metal: Hellsinger VR is that far down the list because it's apparently a bit brutal for people new to VR. Very fast movement, not for weak stomachs. So I'll be trying that after I've gotten used to VR a bit. I will also play some flat games, but I have no idea what offhand yet. Only time will tell!

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  • [–] [S] 7 points 1 week ago* (last edited 1 week ago)

    Great list! I'll have to check out some of the unfamiliar titles.

    I forgot about that Psychonauts game, awesome!

    Metal: Hellsinger does sound fun but yeah I'm a VR newbie too so I'll save that one till I have more experience so I don't get sick or punch a wall lol

    Hellblade was pretty psychologically abrasive on a regular monitor (and not fun IMO), might have to skip a replay of that in VR though.

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  • [–] 17 points 1 week ago* (last edited 1 week ago) (1 child)

    I've already got a pretty large library, so I'll give some recommendations (mostly older as haven't had much time of late). All PCVR as I prefer buying on Steam:

    • Synthriders - rhythm game like beat saber but more dance focused

    • Dirt Rally 2.0 - not sure what the status of sim racing on Linux (and the Frame currently) but a great experience if you're at all into racing

      • Automobilista 2 - similar quality but track instead of rally-focused
    • Doom 3 Fully Possessed Mod - Doom 3 mod. I never really enjoyed the original game but in VR it's a lot of fun (and scary). Looks like the github repo has gone, so not sure where to find it today

    • Eleven Table Tennis - Just what it appears to be, a nice table tennis again with somewhat realistic physics. Suprisingly fun.

    • Half-Life 2: VR Mod - For when you've played Alyx to death and want something similar. A greater challenge as well since it wasn't designed as an intro to VR.

    • Ragnarock - Another rhythm game that has a kind of viking drumming motif with a more rock/metal focused soundtrack

    • Sniper Elite VR - A bit janky but feels like an oldschool WW2 game but in VR. Maps are a lot smaller than the mainline series though, likely due to standalone limitations.

    • The Walking Dead: Saints & Sinners - This one has had controller issues with the open source Linux stack, but hopefully it will work well with the Frame. Semi-open world survival horror game with fun combat being the main draw. There's also a sequel/DLC but I haven't gotten to it yet.

    • Crysis VR - The original Crysis in VR. The game in flat never really grabbed me, but is a lot more compelling as a VR game (although I'm a bit more prone to nausea with this one). See: https://crysis.vrmods.eu/

    • UEVR mods - A bunch of games with unreal engine support this. A bit of a pain to setup and the quality of the experience varies, but opens up a lot of conventional games. See: https://uevr-profiles.com/

    EDIT: I also suggest digging into the Steam Workshop mods for Alyx. There's a lot of good content there, and you get the fantastic Alyx engine and gunplay.

    EDIT 2: I'll throw in a recommendation for this bundle: https://www.digiphile.co/collections/vr-games-showcase-the-new-essentials as it looks to have some well regarded games (Into the Radius 2 and Convrgence in particular)

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  • [–] 15 points 1 week ago (1 child)

    Why would highly reviewed games being older be a bad thing? Those are the most likely to run well on Frame.

    Older games are awesome and cheaper than grabbing something right at release. If anything, something being newer gives me more pause since the issues haven’t been worked out.

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    [–] 14 points 1 week ago*

    I am excited to finally have standalone Beat Saber, as a PC VR only user that never owned a meta device it will be nice to finally take Beat Saber wherever I want.

    Chants of Sennaar (a flat game) also just got verified today, so I will probably play that. I think it also might be time to play Half Life Alyx again, maybe I will try playing through the whole thing standalone.

    And I will probably also stream some of the other games I have been playing (Resident Evil Requiem, 007 First Light, and finally playing the Indiana Jones DLC).

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  • [–] 13 points 1 week ago

    I have been building a backlog of both VR-native and VR-moddable games. I already own an Index and a Quest 3S. The latter I bought second-hand on the cheap and it really sold me on SteamVR streaming over WiFi. I have been waiting for the Frame in order to get a "modern VR" experience (wireless, pancake lenses, higher resolution, inside-out tracking, foveated rendering).

    Native

    • Metro Awakening
    • Arizona Sunshine 2
    • The 7th Guest VR
    • TaVRn's Takedown
    • FlatOut 4 VR
    • G-Rebels

    Moddable

    • Resident Evil 7 & 8
    • Dead Island 2
    • Ready or Not
    • Nuclear Option

    And then there are the oldies but goodies. I'll likely return to Half-Life: Alyx for a 4th playthrough, and also have another go at Moss Book I & II. BeamNG.drive will definitely be back on the menu for various driving shenanigans, and Dungeons of Eternity for some multiplayer dungeon crawling.

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  • [–] 12 points 1 week ago (1 child)

    BeamNG has VR support if you hate yourself and want an express ticket towards motion sickness.

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  • [–] 11 points 1 week ago (5 children)
  • [–] [S] 4 points 1 week ago (3 children)

    I'll want to try it out, but honestly NMS was a huge disappointment for me when I played though it about 2 years ago. I'm definitely interested in space/flight titles in VR though.

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  • [–] 4 points 1 week ago (2 children)

    In that case, have you tried Elite: Dangerous?

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  • [–] [S] 4 points 1 week ago* (last edited 1 week ago) (1 child)

    Tried Elite:D sorta briefly, yes. Not on my current higher-end machine though, that was the old (but decent) rig. The game felt too dry, and I say that as someone who even likes the Star Trek TNG episodes where Picard argues the details of Starfleet policy versus interplanetary diplomacy, heh.

    But I definitely got the impression that VR would be a huge boost so I definitely wanna give the title another shot.

    CORRECTION: It wasn't my own impression, I deserve no credit. It was this editorial by Lee Hutchinson that put Elite VR on my gaming bucket list.

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    [–] 9 points 1 week ago* (last edited 1 week ago) (2 children)
  • [–] [S] 3 points 1 week ago (1 child)

    That's pretty rad. Do you have a driving wheel and pedal rig? I've been contemplating getting one anyway, but if I enjoy racing in VR that will very likely push me into purchasing one.

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  • [–] 4 points 1 week ago* (last edited 1 week ago)

    You can't quite see the seat from a Ford Focus I got from a wreckers. I built that table specifically for simracing and just pull the seat away for regular viewing/gaming from the couch. I also recently added a haptic feedback seat pad for a bit of extra immersion.

    Simracing in VR is it's killer app, I reckon.

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  • [–] 8 points 1 week ago (2 children)

    I sold both my quest 2 for this a few months back.

    Absolutely miss pistol whip.

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    [–] 8 points 1 week ago* (last edited 1 week ago)

    I am sure the first game I try will be Beat Saber, standalone. That was my favorite VR title, but I haven't used VR in years.

    EDIT: I also want to give Polycube another go in VR. I remember finding that there wasn't really any added benefit to playing that game in VR compared to flat, but I sure want to try again. That is easily one of my favorite games.

    https://store.steampowered.com/app/798790/PolyCube/

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  • [–] 8 points 1 week ago (3 children)

    I have a bunch of games I want to play when I get back into VR gaming.

    • Blade & Sorcery
    • Tales of Glory
    • Skyrim VR
    • Surgeon Simulator

    Games I don't have

    • Rumble
    • Payday: High Aces
    • Gunman's Contracts
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  • [–] 7 points 1 week ago* (2 children)

    If Walkabout Mini Golf is available on steam frame, it's the best game I've played so far! Highly addicting.

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    [–] 6 points 1 week ago (2 children)

    Other suggestions are good but also: Tetris effect.

    Doesn't seem like a big deal, I don't really like Tetris, but I really enjoyed it. And didn't really like it trying without VR afterwards.

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    [–] 6 points 1 week ago (2 children)

    I want to try games like beat saber, and the talos principle vr.

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  • [–] 6 points 1 week ago* (3 children)

    I had an hp reverb g2 before Microsoft killed it. I'm using the frame to get back into VR after all that time.

    I'm looking to use big screen again occasionally. I'll probably see where VRchat is at nowadays. I never finished half life alyx so I'll be doing that. Tabletop simulator I believe supports VR so that'll be neat to try.

    I also have a handful of games in my steam wishlist that I'll start checking out. These are all relatively old because I stopped keeping up with VR while I didn't have a headset:

    Edit: oh I forgot I used to play dirt rally 2 in VR all the time, that was great. I think they stopped supporting VR in their newer games so I'll probably just stick with that one.

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  • [–] 6 points 1 week ago (1 child)

    I'm really excited about playing Hellish Quart in VR. I haven't played the non-VR version because I'm not interested in button mashing.

    Long story short, I'm in the SCA, so I do a fair bit of sword fighting, though not fencing. Wanting to see how well VR can do it.

    Other VR titles I'm looking forward to are Half Life: Alyx, Skyrim VR, Fallout VR, Boneworks, and I still need to see if there's a VR mod for Kingdom Come Deliverance because if there's one that'd likely be good too

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    [–] 6 points 1 week ago

    I really only need Elite Dangerous and I'll be happy. I'm going from an OG Vive so having no tether and 150g less weight around my face is gonna be just great. But I'm also excited to try new stuff I wouldn't have dreamed to try in the OG with the tether, like Beat Saber. Being able to do it anywhere, so I can pick the biggest room in the house instead of being limited to the one that has the computer is just like a whole different level.

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  • [–] 5 points 1 week ago (13 children)

    Honestly I haven't really looked into many VR games other than Alyx and Beat Saber. I'll figure it out when it gets here LOL.

    I'm also very intrigued by the whole "spacial computing" thing.

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    [–] 5 points 1 week ago

    Automobilista 2.

    Okay, I already spent countless of hours on it in VR. But it was with a shitty CV1 headset!

    Maybe this time I'll finish Alyx too.

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  • [–] 4 points 1 week ago* (last edited 1 week ago) (5 children)

    I've been playing:
    Hotdogs, Horseshoes, and Handgrenades (looking forward to 2 coming)
    Elite: Dangerous
    DCS World
    Derail Valley
    Pavlov
    Contractors (Battlefront mod FTW)
    Beat Saber
    MechWarrior 5 (modded)
    Phasmophobia
    Tribe XR (sometimes in conjunction with VRChat)
    War Thunder
    Assetto Corsa
    Project Cars 2
    SUPERHOT Pistol Whip
    Waltz of the Wizard

    Games I haven't played in a while, but I recommend:
    Sprint Vector (I need people to race against)
    GORN
    Battle Zone Gold
    Iron Wolf
    Star Trek Bridge Crew
    Boneworks (haven't tried Bonelab) Zero Caliber
    Job Simulator
    Blasters of the Universe
    Star Wars Squadrons
    Electronauts
    Open Brush (replaced Tiltbrush)
    Keep Talking and Nobody Explodes
    Sairento
    Raw Data
    Gunheart
    War Dust
    Drunkn Bar Fight
    Please Don't Touch Anything 3D
    Hard Bullet
    Blade and Sorcery
    Budget Cuts 2

    Games I am looking forward to getting VR support:
    Nuclear Option
    Iron Nest
    Star Trucker (I hope)

    Games I plan to play:
    Skyrim VR (with QoL mods)
    Fallout 4 VR (same)
    Among Us VR Vermillion Vox Machinae
    VTOL VR

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    [–] 4 points 1 week ago

    Half-life Alex. One genre i suppose will be Eurotruck Simulator 2, and American Truck Simulator. I have around 150 VR games, so i'll be revisiting a lot of experiences like arcades, pinball, bowling, golf and other physical games like BoxVR and Beatsaber. I also love sword fighting games, rpg's, etc. Also looking to play around with the colored pass-thru camera from Arcturus, but that will be bare bones for some time as people start making applications for that medium. Also normal flatscreen/pancake games. I'll be mostly streaming from my more powerful PC to the headset. Don't downplay older games either, there's some decent quality games out there. Just because a game isn't listed as "great on frame" doesn't mean you can't play them.

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  • [–] 4 points 1 week ago*

    Currently? VRChat. Only thing I was playing on my Quest until I sold it; you don't need VR for it anyway. Alyx was good, but it's not really long or replayable.

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  • [–] 4 points 1 week ago

    Moss was a lot of fun.

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  • [–] 4 points 1 week ago

    BeatSaber, Arizona Sunshine (it's really fun especially in multiplayer), Pistol Whip (somehow really cool and imo better than beat saber), and Alyx

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  • [–] 3 points 1 week ago

    VRChat and nonvr Indies sitting on the couch with a stream controller.

    I haven't applied for one yet though. Waiting for oled. My index will hold me over till then

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  • [–] 3 points 1 week ago (5 children)

    VRs biggest issue. There's no games. Meta basically killed the segment before it could even get started.

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  • [–] [S] 11 points 1 week ago* (1 child)

    I've seen a couple devs talk about this on their YouTube channels. They call it a chicken and egg problem. It's hard to get funding to develop games for a platform if you don't expect a decent sized audience. And nobody wants to buy hardware if there are no games for it. And it's resource-intensive to port a game to multiple very different pieces of VR hardware.

    Hopefully Valve can break through that, because I hate having horrible spyware like the Quest as the industry standard.

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  • [–] 5 points 1 week ago

    My Steam library is about 400 games. ~30% of those are exclusively VR titles, 10-15% are pancake with VR support, and less than 5% are VR with desktop support.
    The only shortage I see is AAA titles, which I could care less for.

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