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[–] 21 points 1 month ago

Giving the healer a gun is preventive medicine. The bigger the gun, the better the prevention.

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  • [–] 19 points 1 month ago

    What a FF14 sage mood.

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  • [–] 19 points 1 month ago

    Reminds me of Tactical Breach Wizards. Your ‘medic’ in the game is actually a doctor, but she’s also a necromancer, so whenever wounds get too bad, she just straight up shoots the person in the head and then revives them because it’s more consistent for life-threatening injuries.

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  • [–] 16 points 1 month ago

    That reminds me of the game Tactical Breach Wizards. The healer character's signature ability is to instantly restore someone to their recent prior physical state, but the catch is that it only works on the recently deceased. So, if you tell her to heal a teammate who's still alive, she pulls out her large mundane handgun and shoots them dead so she can heal them back up. It never stops feeling uncomfortable having her do that. Great game.

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  • [–] 16 points 1 month ago (2 children)

    The party may be dying but I have 10 seconds of presence of mind up and I'm gonna throw glares until it ends.

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  • [–] 14 points 1 month ago
    [–] 11 points 1 month ago

    "I'm gonna cure your addiction to living."

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  • [–] 5 points 1 month ago

    dr keller your the best

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  • [+] 4 points 1 month ago* (last edited 3 weeks ago)
    [–] 4 points 1 month ago

    Moira players

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  • [–] 3 points 1 month ago

    some are beyond saving

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  • [–] 2 points 1 month ago

    Bungo Stray Dogs had a character that could heal people who are nearly dead, only those who are nearly dead.

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