Duncan Sabien likes at least two games: punch bug (as long as he is the one doing the punching) and Magic: the Gathering. He has a whole theory of personality types based on colours of magic in M:tG (red, green, white, blue, and black) and got his partner the therapist into it. The four humours are old and unscientific see:
Personalities, organizations, goals, and means can all be thought of in terms of the Magic colors they typify, allowing you to draw interesting connections, make surprisingly useful predictions, identify deficits and growth areas, and increase empathy. I claim that the Magic system, which was designed to be resonant and trope-y and archetypal, does a lot of the same good work that naming things does, and is a richer intuition pump than other popular wrong-but-usefuls like Enneagram or MBTI or chakras or the integral theory colors.
Backlinks show a number of rationalists and one TTRPG designer being excited about it.
Sneerers are having fun riffing on this theory, so lets create a thread for that. https://homosabiens.substack.com/p/the-mtg-color-wheel?open=false#%C2%A7ub
I will begin with the fact that he posted it on Medium in twenty-frigging-eighteen and was offended that they eventually moved it to their "paying members only" section. Who in 2018 could have expected that a 'free' service would shut down or make the experience worse when it ran out of other people's money?
He also makes sure you know that the game designer, who also designed RoboRally, has a PhD. Try to explain Hume to them and they stone you, but invent a CCG which lets a corporation take all your lunch and newspaper-route money and they respect credentials.