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[–] 42 points 2 years ago (3 children)

Sure, use spellcasting in a world where even knowing about anything eldritch makes you insane. Low intelligence builds live longer.

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  • [–] 16 points 2 years ago (1 child)

    Can't go mad from having an existential crisis if you're too dumb to have one in the first place.

    Taps at head

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  • [–] 6 points 2 years ago*

    Absolutely. For anyone not familiar, one of the mechanics in call of cthulu is an intelligence roll that if you fail, you're good, but if you succeed on the roll... Well then your mind correlates all its contents and you go mad

    Going mad is part of the fun though

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  • [–] 8 points 2 years ago (1 child)

    Yeah, I don't see the draw in that kind of setting. Not really my cup of tea.

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  • [–] [S] 5 points 2 years ago

    Me neither, this is just a one-shot for halloween. But this kind of you-are-a-piece-of-shit-and-cannot-do-anything-to-survive isn't something I'd do for weeks on end.

    I actually try to go insane or die before the end of the one-shot usually. Not this one thought, because a soul is in jeopardy this time.

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  • [–] 34 points 2 years ago (2 children)

    See, that's the secret. It isn't if you go insane and get devoured by a deep one, it's when.

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  • [–] [S] 16 points 2 years ago (1 child)

    I thought I'd make it to round 3 maybe before it happens.

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  • [–] 15 points 2 years ago (1 child)

    CoC players should remember combat and spellcasting should be avoided at all costs. Your characters don't know what these spells really do and are too fragile, just like we are, for any heroic D&D action.

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  • [–] 15 points 2 years ago

    To be fair, dying is probably one of the best ways to resolve a character in CoC.

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  • [–] 13 points 2 years ago

    You don't win CoC...best you can hope for is to lose less.

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  • [–] 3 points 2 years ago (1 child)

    I wonder if this meme man is still alive

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