The section concerning dedicated servers potentially contributing to the decline in playerbase struck me as a kind of microcosm example of some of the difficulties federated social networks have been facing for years. Albeit unlike this game, there are still communicative software devs around here.
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No what killed the game is they only bothered to listen to the players who joined their discord and what they demanded made the game less fun.
Battlebit is a case study of why you shouldn't put all your eggs in the discord basket.
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