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Games
Welcome to the largest gaming community on Lemmy! Discussion for all kinds of games. Video games, tabletop games, card games etc.
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Related communities
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Video games
Generic
- Gaming: Our sister community, focused on PC and console gaming. Meme are allowed.
- Photo Mode: For all your screenshots needs, to share your love for games graphics.
- Video Game Music: A community to share your love for video games music
Help and suggestions
By platform
By type
- Automation games
- Incremental Games
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By games
- Baldur's Gate 3
- Cites Skylines
- Cassette Beasts
- Fallout
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- Subnautica 2
- Workers & Resources: Soviet Republic
Language specific
I think this take got ice-cold shortly after Windwaker released.
The issue is that game developers have been using this as a crutch to do less and still charge full-price. Even with Windwaker, I always found the art style was inappropriate for the tone the rest of the game tried to set. It really felt more like they were trying to save time and money than actually having something that serves that art. That style worked pretty well in the handheld games, but I just don't think it holds up as well as Twilight Princess on a big screen.
I enjoy the occasional 16-bit style indie game, but I'm not paying $60 or $70 for that. I love Supergiant games, and they all look amazing, but even they know that art style can only push the price so far. There's also value in a game that is realistic and not stylized, especially in military shooters and racing games.
On the opposite end of the spectrum, you have AAA games from big studios selling for full-price that have neither. Look at GameFreak's Switch games: terrible quality textures, uninspired lighting, bad draw distance, terrible FPS, and they literally cut to a black screen describing what your character does instead of animating anything. And the art style is just the most generic anime-style imaginable. It looks like Nintendo too the Mii system and just made some minor updates and used that to make human models. This may be a hot take, but I think the models in TotK and BotW are the same. The devs create some fancy clothes, hair, and accessories, but the actual models are bland. It's essentially the Mii system.
Graphics and art style are not mutually exclusive. It's fair to ask for both in a full-price game.