this post was submitted on 12 Jul 2023
167 points (94.7% liked)
Games
32478 readers
901 users here now
Welcome to the largest gaming community on Lemmy! Discussion for all kinds of games. Video games, tabletop games, card games etc.
Weekly Threads:
Rules:
-
Submissions have to be related to games
-
No bigotry or harassment, be civil
-
No excessive self-promotion
-
Stay on-topic; no memes, funny videos, giveaways, reposts, or low-effort posts
-
Mark Spoilers and NSFW
-
No linking to piracy
More information about the community rules can be found here.
founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
Every console shooter should come out with well-implemented gyro aiming that is turned on by default. It’s ridiculous how much you gain in precision by using it after only a little bit of practice
I've been playing totk and at one point I had to turn off motion control to get more precision (ironic, I know, but gyro induces too much sway for when you need a near pixel perfect positioning) for building a hover bike. I had no idea how much I subconsciously used gyro aiming. For instance I wanted to pick up one of the fans. So I tun the stick to move the camera to target the fan like I always do, but this time I end up just short of actually targeting the fan. Turns out I instinctively also turn the controller to have the gyro assist the aiming, but because gyro was off that last step of targeting was now missing and I kept missing my targeting. It felt super weird to pick them up without the gyro.
I absolutely recommend any skeptic to turn it on, play with it regularly for let's say 20 hours and turn it off. You will feel the difference. It becomes so natural that you won't even notice yourself using it.
No gyro on Xbox, so only PS and Switch (and Steam Deck, I guess?) would get to enjoy this.
Love using gyro controls. It's perfect with a controller just having an extra layer of movement options. Used it first with the Steam Controller.