Is there something like a node ID which is specific to that node and will be the same no matter how often I execute the game? That would be super useful for saving and loading games.

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[–] [S] 1 point 2 years ago (1 child)

This works really well when you have one large world on which you want to save many different objects, but I would like to have a node unique ID which is unique across the entire project. Otherwise though, a really good call, thank you!

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