John Romero, though no longer at id, is famously quoted as saying that video game stories are akin to the plot of a porno - it's expected to be there, but it isn't expected to be good and it isn't expected to get in the way of the game itself.
I think this is a Carmack quote? I wouldn’t be terribly surprised if Romero felt similarly at the time, but it seems a little less their style.
I don’t think this attitude is wrong necessarily, but it really depends! I think it’s fine to just have fun gameplay and no story, and it’s also fine to focus on story too. I feel like lately, though, when I’ve been trying to think of “games with good stories” I’ve kind of had a hard time thinking of any, or maybe I’m just being too critical? It’s certainly true that stories should be different in different mediums, so maybe what it means to be a good story in a game is very different… Maybe they’re shorter and less complex than novels and part of the story is in how the gameplay makes you feel in conjunction with the plot so maybe thinking of the plot in isolation isn’t very fair to it either…
To be honest I’m real turned around on this stuff lately. I’ve always really liked video games, but a combination of getting older and having more responsibilities and having my values change is making me think a bit more critically about them lately and I’m having more meta thoughts about why I like them (which is maybe a bad thing because it can kind of spoil a thing you love a bit, haha, but I think it’s also good to think about these things on some level). Part of this is because my partner doesn’t really like video games, which is fair… They also don’t really like the violence and stuff, which makes me question this a bit too. To be clear, they’re actually super supportive and encourage me to play more games and stuff… But it still makes me think a bit and it makes me think about what they would like and why I like the games that I like (or why I have enjoyed them in the past). I’ve never been particularly scared of video game violence or anything, but I will admit that upon reflection… I kind of don’t want to shoot a bunch of people? And it kind of makes sense that it’s a popular genre because it’s really well suited to the input methods we have and it’s something that ends up being satisfying… But I don’t like war, and I don’t like violence, so it’s kind of weird to have this be a thing that I do all of the time? Not sure how I feel yet.
Dusk is fucking great, but yeah, story wise it’s kind of nothing, other than some kind of x-filesy weird mystery kind of stuff I guess. But yeah, it doesn’t need a great story.
Honestly… I don’t think Bioshock holds up very well these days. I like it and have enjoyed it, but I think it’s mostly a cool setting and idea and falls really flat if you take that away. The story has some interesting stuff but it’s pretty clunky and just feels a bit clumsy. I still like it, of course, but I’m not sure I’d show it to somebody in order to demonstrate how games have great stories, you know? Also Bioshock Infinite really doesn’t hold up in my opinion.
I thought about New Vegas too. It’s arguably more of an RPG and the open world stuff maybe puts it in a different category altogether. It’s a very interesting way to tell a story, though, especially with the links between the DLCs and stuff. I go back and forth between thinking it’s really well done and kind of overrated, haha. I think the world and factions are interesting, but any individual peace of dialogue or quest isn’t amazing, it’s more how everything fits together in aggregate that makes it interesting. It feels like it’s a somewhat innovative way to tell a story, but not fully perfected and polished yet? And Fallout gameplay is certainly far from perfect, haha. I do keep coming back to it, though… Literally started a new run a few days ago.
Anyway, I feel like I’m coming off too negatively :). These are all great games in their own ways! I’m just putting too much scrutiny on things to my own detriment, haha.