this post was submitted on 13 Dec 2023
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Kinda weird when both Unreal Engine and EAC, both owned by Epic, actually already have Linux/Proton support, yet games that exclusive to Epic Store won't support Linux, or drop Linux support once they become Epic Store exclusives.
Rocket League dropped its native Linux support to upgrade to DirectX 11. If the move to Epic were the reason and the justification is fake, why did the game also drop Mac support despite it being supported by the Epic launcher?
Previously, games like Rust and Valve's own CS 2 stopped supporting Linux and Mac without any store changes.
You raised a good point about rocket league, which seems to be using the ancient unreal engine 3. Epic basically updated ue3 to support directx11 but neglect updating vulkan/metal support on the old engine. But Fortnite is using unreal engine 5 though, which has excellent Linux support. Epic had a presentation bragging about how they got Fortnite running on Vulkan as "same game, not port", so the decision to not support Linux is certainly not a technical one.